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 CAD / Ray-Tracing / 2547
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Subject: 
Re: Lego renders
Newsgroups: 
lugnet.cad, lugnet.cad.ray
Date: 
Mon, 9 Jan 2006 23:15:14 GMT
Viewed: 
164 times
  
In lugnet.cad, Darrell Urbien wrote:
   In lugnet.cad, Reinhard “Ben” Beneke wrote:

  
But in the first line rendering is a substitution for my limited ability to make high end photographs of my models.

This is an interesting statement.. I find a lot of my beginning 3D students do not have a good idea of what their scene is supposed to look like. A lot of their renders have a “sameness” as well, as they have no real idea of composition, lighting, etc. This comes from a) never having done any kind of serious photography and b) expecting the computer to somehow make up for this lack of knowledge.

I’m thinking of having my students actually light and photograph a real object and then try to duplicate the image in a render.. Anyone ever try that exercise with LEGO CAD? Do you think this would be helpful, or maddening?



Darrell

When I do my renders I try to imagine what the source for the light would be eg. desk lamp, overhead light, window and make my lights accordingly. It might be fun to try to capture that in your class. Even if you just used two lights and ambient.

Tim



Message is in Reply To:
  Re: Lego renders
 
(...) This is an interesting statement.. I find a lot of my beginning 3D students do not have a good idea of what their scene is supposed to look like. A lot of their renders have a "sameness" as well, as they have no real idea of composition, (...) (19 years ago, 9-Jan-06, to lugnet.cad, lugnet.cad.ray, FTX)

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