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In lugnet.cad, Reinhard Ben Beneke wrote:
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But in the first line rendering is a substitution for my limited ability to
make high end photographs of my models.
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This is an interesting statement.. I find a lot of my beginning 3D students do
not have a good idea of what their scene is supposed to look like. A lot of
their renders have a sameness as well, as they have no real idea of
composition, lighting, etc. This comes from a) never having done any kind of
serious photography and b) expecting the computer to somehow make up for this
lack of knowledge.
Im thinking of having my students actually light and photograph a real object
and then try to duplicate the image in a render.. Anyone ever try that exercise
with LEGO CAD? Do you think this would be helpful, or maddening?
Darrell
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Message has 3 Replies: | | Re: Lego renders
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| (...) When I do my renders I try to imagine what the source for the light would be eg. desk lamp, overhead light, window and make my lights accordingly. It might be fun to try to capture that in your class. Even if you just used two lights and (...) (19 years ago, 9-Jan-06, to lugnet.cad, lugnet.cad.ray, FTX)
| | | Re: Lego renders
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| Both helpful and maddening, I've been trying for a year now.. What is your highest recommended tool? I've been working with Blender... (...) (19 years ago, 9-Jan-06, to lugnet.cad, lugnet.cad.ray)
| | | Re: Lego renders
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| (...) Hi Darrell, This book is a great resource to put 3d computer artists in the right frame of mind to go from model to rendered scene. It is aimed at users of high-end packages such as Maya, but the meat is in the nicely explained theory. (...) (19 years ago, 10-Jan-06, to lugnet.cad, lugnet.cad.ray, FTX)
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Message is in Reply To:
| | Re: Lego renders
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| In lugnet.cad, Timothy Gould wrote: snip (...) Hi Tim, That statement is just too true!! I myself feel still as a beginner (first rendering maybe 20 month ago). And I got some really helpful tips from Jeroen (digitalbricks.nl), but first I had to go (...) (19 years ago, 9-Jan-06, to lugnet.cad, lugnet.cad.ray, FTX)
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