To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.rayOpen lugnet.cad.ray in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Ray-Tracing / 2098
2097  |  2099
Subject: 
Re: More color problems
Newsgroups: 
lugnet.cad.ray
Date: 
Fri, 6 Feb 2004 02:25:23 GMT
Viewed: 
1660 times
  
In lugnet.cad.ray, Travis Cobbs wrote:
In lugnet.cad.ray, Mike Thorn wrote:
In lugnet.cad.ray, Orion Pobursky wrote:
reflections since both color library option 1 and option 2 override this.  You
can, however, set the idex of refraction lower.  The lower the value for this
number, the less shiny you brick will render.

Well, I tried that and it did make the bricks a bit duller. However, it didn't
fix the problem:

I don't know POV, but I do know that index of refraction (IoR) shouldn't have
any effect on reflections.  Perhaps it does, but it shouldn't.  You need do
decrease the reflectivity, not the IoR.  The IoR controls how much light bends
when it enters a transparent material.

I don't know how to change the reflectivity in POV, but a search for "reflect"
in the file might prove enlightening.

--Travis Cobbs

You're right, I was mistaken.  The IOR deals with the transparency.

-Orion



Message is in Reply To:
  Re: More color problems
 
(...) I don't know POV, but I do know that index of refraction (IoR) shouldn't have any effect on reflections. Perhaps it does, but it shouldn't. You need do decrease the reflectivity, not the IoR. The IoR controls how much light bends when it (...) (21 years ago, 6-Feb-04, to lugnet.cad.ray)

13 Messages in This Thread:




Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR