To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.rayOpen lugnet.cad.ray in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Ray-Tracing / 2095
2094  |  2096
Subject: 
Re: More color problems
Newsgroups: 
lugnet.cad.ray
Date: 
Thu, 5 Feb 2004 22:00:50 GMT
Viewed: 
1614 times
  
In lugnet.cad.ray, Orion Pobursky wrote:
I noticed that in the radiosity code you're using option 1 for the color
library.  You could try option 2 which is Todd's LUGNET color includes

The first problem is that I don't know where to get those, and I've never
figured out whether they're included with the radiosity stuff...are they?

You might consider using shadowless lights

The problem is that the sky sphere still creates shadows. :(

Since you using the radiosity include, setting the quality to 1 won't remove the
reflections since both color library option 1 and option 2 override this.  You
can, however, set the idex of refraction lower.  The lower the value for this
number, the less shiny you brick will render.

Well, I tried that and it did make the bricks a bit duller. However, it didn't
fix the problem:

<http://www.roboticsresources.com/norefraction.jpg>

(I rendered the image smaller because I have a 450Mhz computer that I'm doing
the render on. A 640x480 image with Radiosity, 0.3 Antialiasing and -q1 takes
nearly three hours to render. At any rate, you can still see the reflections,
especially in the centre of the image)

I completely removed refraction - turned it down to 0.

Oh, that I knew a lot more about PoV-Ray...

-Mike



Message has 1 Reply:
  Re: More color problems
 
(...) I don't know POV, but I do know that index of refraction (IoR) shouldn't have any effect on reflections. Perhaps it does, but it shouldn't. You need do decrease the reflectivity, not the IoR. The IoR controls how much light bends when it (...) (21 years ago, 6-Feb-04, to lugnet.cad.ray)

Message is in Reply To:
  Re: More color problems
 
(...) I noticed that in the radiosity code you're using option 1 for the color library. You could try option 2 which is Todd's LUGNET color includes (...) You might consider using shadowless lights (...) Since you using the radiosity include, (...) (21 years ago, 5-Feb-04, to lugnet.cad.ray)

13 Messages in This Thread:




Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR