To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.rayOpen lugnet.cad.ray in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Ray-Tracing / *567 (-20)
  27 story glass skyscraper MOC
 
This is a 27 story glass skyscraper I built from massive numbers of (virtual) curved Paradisa windows, white arches, and 4x4 1/4 circles. Here is an overall shot: (URL) is shot looking up from the entrance (URL) white matrix of beams protruding from (...) (24 years ago, 22-Nov-00, to lugnet.cad.ray)
 
  Re: A pov-ray question
 
I made an error I mean 0,0,-50 to 0,0,50 but anyway lets forget this. (...) (24 years ago, 18-Nov-00, to lugnet.cad.ray)
 
  Re: A pov-ray question
 
Eduardo V skrev i meddelandet ... (...) If you're using the animation features of POVRay (clock etc.) then all you have to do is to let both the model's position, and the camera 'look at' be controlled by the clock. If you're moving the model (...) (24 years ago, 15-Nov-00, to lugnet.cad.ray)
 
  Re: A pov-ray question
 
Yeah. Just have the look_at coordinates change to match the position of the object. Travis Dickinson (...) (24 years ago, 16-Nov-00, to lugnet.cad.ray)
 
  A pov-ray question
 
Is it possible to make the camera act like a real camera for example telling the camera to loock at and object while the object is goin from 0,0,50 to 0,0,50 ? (24 years ago, 15-Nov-00, to lugnet.cad.ray)
 
  RE: Classic Space set 6888
 
(...) Bummer. (...) I have used heightfields several times, but I can never get them to look exactly as I want them too. I wanted hills that really looked like the CS hills in this case. (...) That's the hard part. And creating heightfield images is (...) (24 years ago, 7-Nov-00, to lugnet.cad.ray)
 
  Re: Classic Space set 6888
 
I made a movie once, with a Futuron guy flying on a spaceship over a classic space landscape -entirely in POV-ray. (The movie got lost when my HD crashed, so I can't show it to you.) The hills were easy to make; use a heightfield! If you don't know (...) (24 years ago, 7-Nov-00, to lugnet.build.contests, lugnet.space, lugnet.publish, lugnet.cad.ray)
 
  RE: Classic Space set 6888
 
(...) I used my lgeo_2_l3p.inc file. :) (URL) Lambrecht BXL34@po.cwru.edu (URL) (24 years ago, 2-Nov-00, to lugnet.space, lugnet.cad.ray)
 
  Re: Classic Space set 6888
 
"Bram Lambrecht" <BXL34@po.cwru.edu> wrote in message news:G3Cv84.1wt@lugnet.com... (...) uploaded some (...) L3P to (...) available. Would you care to explain just what you did to use the LGEO parts in an L3P'd file? -John Van (24 years ago, 1-Nov-00, to lugnet.space, lugnet.cad.ray)
 
  Re: Classic Space set 6888
 
(...) Since no one seems to have anything to say about the scans, I've uploaded some clearer pics of the images before they were "scanned". (URL) case anyone is interested, here's how I made the pics: I started by LDrawing the model and components (...) (24 years ago, 1-Nov-00, to lugnet.build.contests, lugnet.space, lugnet.publish, lugnet.cad.ray)
 
  re-launch of my Lego ray-tracing site
 
I am proud to announce the re-launching of my new-and-improved "Ray-Traced Lego Mania" collection. There are too many large pictures to fit in my personal webspace, so I've put it all at a free provider here: (URL) Check out the "Cool Lego Site of (...) (24 years ago, 27-Oct-00, to lugnet.cad.ray, lugnet.space)  
 
  Re: New renderings
 
On Wed, 25 Oct 2000 16:04:59 -0600, Jay Jacinto wrote (in message <G30AoB.Byx@lugnet.com>): (...) Looks great Jay! Keep up the great work! Ben (24 years ago, 26-Oct-00, to lugnet.cad.ray, lugnet.build.mecha, lugnet.space)
 
  New renderings
 
Hi, I've just put up a couple of new renderings. One is of my icerat with some extra stuff: (URL) other, with permission, is of Ben Vaughan's ronin. (URL) plan to do more renderings, so stay tuned Thanks Jay (24 years ago, 25-Oct-00, to lugnet.cad.ray, lugnet.build.mecha, lugnet.space)  
 
  Re: Hello
 
(...) Thanks a lot. I'll try to make it all work this weekend (you know, there is that pesty work-to-be-able-to-p...-the-bills thing) and post a first summary ASAP. Regards, Hakan (24 years ago, 25-Oct-00, to lugnet.cad.ray)
 
  Re: Hello
 
Hi again, I've uploaded my icerat POV file and the secondary INI file that I use. HTH Thanks Jay Jacinto (...) I (...) find (...) Bram (...) with (...) (24 years ago, 25-Oct-00, to lugnet.cad.ray)
 
  Re: Hello
 
Hi, I'm not at my home computer right now but I'll upload the settings as soon as I get home, promise. Thanks Jay Jacinto (...) that (...) got (...) (24 years ago, 24-Oct-00, to lugnet.cad.ray)
 
  Re: A Problem with L3P Add-On
 
Try downloading the new version of L3PAO - I had exactly the same problem and narrowed it down to L3PAO not passing the full path to the .dat file to L3P and so the error message was that L3P couldn't find the input file but the DOS box clears too (...) (24 years ago, 24-Oct-00, to lugnet.cad.ray)
 
  Re: Hello
 
"Jay Jacinto" <manjingo@yahoo.com> writes: Wow, by far the crispest LEGO renderings I've ever seen. (...) *start google search* *start downloading* ;-) (...) Could you please (pretty please, with sugar on top of it ;-)) post your settings and the (...) (24 years ago, 24-Oct-00, to lugnet.cad.ray)
 
  Re: A Problem with L3P Add-On
 
(...) Right. From (URL) or ldraw.ini It is no longer necessary to set the environment variable LDRAWDIR if you are using LDAO or LDLite. If LDRAWDIR is not set, L3P looks for ldraw.ini in C:\Windows (or the directory specified by the environment (...) (24 years ago, 24-Oct-00, to lugnet.cad.ray)
 
  Re: A Problem with L3P Add-On
 
(...) Hmmm... good call Travis... unfortunately he said that everything works fine if he runs L3P manually, so the LDrawDir variable must be set (or he has LDAO installed). L3PAO does *not* set the LDrawDir variable automatically though, so that was (...) (24 years ago, 24-Oct-00, to lugnet.cad.ray)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR