To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.rayOpen lugnet.cad.ray in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Ray-Tracing / 553
552  |  554
Subject: 
Re: Hello
Newsgroups: 
lugnet.cad.ray
Date: 
Wed, 25 Oct 2000 00:40:51 GMT
Viewed: 
2571 times
  
Hi again,
I've uploaded my icerat POV file and the secondary INI file that I use. HTH

Thanks
Jay Jacinto

In lugnet.cad.ray, Jay Jacinto writes:
> Hi,
> I'm not at my home computer right now but I'll upload the settings as soon as • I
> get home, promise.
> 
> Thanks
> Jay Jacinto
> 
> In lugnet.cad.ray, Hakan Tandogan writes:
> > "Jay Jacinto" <manjingo@yahoo.com> writes:
> > 
> >  Wow, by far the crispest LEGO renderings I've ever seen.
> > 
> > > I use the preprocessor of kings, L3PAO.  It's actually the post-processing • that
> > > makes the difference.  I use POV with the MegaPOV addon.  The addon has a
> > > feature called find_edges.  I actually found this feature when Ben Vaughan
> > > actually did his first renderings and mentioned MegaPOV.
> > 
> >  *start google search* *start downloading* ;-)
> > 
> > > Well back to how I did this. I used a 16:9 aspect ratio, which also meant
> > > editing the secondary .ini file.
> > > 
> > > I had to render the model at 2048x1152 because at lower resolutions the • find
> > > edges effect looks a little funky.  Take a look at Ben Vaughan's brickshelf
> > > account.  I had the same exact problems that he had.  I think the two
> > > renderings in red are from Cinema 4D XL.
> > > 
> > > I then shrunk the image down to 1024x576 to get nice lines. I also used • Bram
> > > Lambrecht's legocolors.inc file to replace the colors from L3PAO, which I • got
> > > from his brickshelf account.
> > 
> >  Could you please (pretty please, with sugar on top of it ;-))
> > post your settings and the POV-Ray scenes somewhere? Or even upload
> > them to brickshelf? I'd love to have a look at them, maybe we could
> > even build a complete HOWTO from them...
> > 
> > > I've been playing with the technique for a while now, ever since I saw Ben
> > > Vaughan's first renderings.  I couldn't afford anything else so I stuck • with
> > > POV-Ray.
> > 
> >  Hey, POV-Ray is an excellent piece of software, especially
> > if you want to distributed tracing on a whole cluster of unused-at-
> > night desktop boxes ;-)
> > 
> > 
> >  Regards,
> >  Hakan



Message has 1 Reply:
  Re: Hello
 
(...) Thanks a lot. I'll try to make it all work this weekend (you know, there is that pesty work-to-be-able-to-p...-the-bills thing) and post a first summary ASAP. Regards, Hakan (26 years ago, 25-Oct-00, to lugnet.cad.ray)

Message is in Reply To:
  Re: Hello
 
Hi, I'm not at my home computer right now but I'll upload the settings as soon as I get home, promise. Thanks Jay Jacinto (...) that (...) got (...) (26 years ago, 24-Oct-00, to lugnet.cad.ray)

4 Messages in This Thread:

Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR