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 CAD / MLCad / 155
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Subject: 
Re: Sv: Changing the Rotational Axis
Newsgroups: 
lugnet.cad.mlcad
Date: 
Sat, 12 Feb 2000 07:03:14 GMT
Viewed: 
4798 times
  
On Fri, 11 Feb 2000 22:17:13 GMT, Sproaticus <jsproat@io.com> wrote:

> First of all, you want to *visually* define 0,0,0 in your submodel.  To this
> end, insert a 3070.DAT (1x1 tile) located at 0,0,0; its top surface is
> centered upon 0,0,0.  Place this part at the beginning of the submodel.
> You'll delete it when you're done.
> 
> Secondly, move all the pieces of the submodel so that your proposed axis of
> rotation lies on 0,0,0; i.e. on the 3070.DAT you placed in step one.
> 
> Cleanup: delete the 3070.DAT you inserted in setp one.

Yeah, that makes sense, I'll have to give it a try.



Message is in Reply To:
  Re: Sv: Changing the Rotational Axis
 
(...) It's actually pretty simple, once you get the hang of using a couple of tricks. First of all, you want to *visually* define 0,0,0 in your submodel. To this end, insert a 3070.DAT (1x1 tile) located at 0,0,0; its top surface is centered upon (...) (27 years ago, 11-Feb-00, to lugnet.cad.mlcad)

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