Subject:
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Re: Sv: Changing the Rotational Axis
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Newsgroups:
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lugnet.cad.mlcad
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Date:
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Sat, 12 Feb 2000 07:03:14 GMT
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Viewed:
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1680 times
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On Fri, 11 Feb 2000 22:17:13 GMT, Sproaticus <jsproat@io.com> wrote:
> First of all, you want to *visually* define 0,0,0 in your submodel. To this
> end, insert a 3070.DAT (1x1 tile) located at 0,0,0; its top surface is
> centered upon 0,0,0. Place this part at the beginning of the submodel.
> You'll delete it when you're done.
>
> Secondly, move all the pieces of the submodel so that your proposed axis of
> rotation lies on 0,0,0; i.e. on the 3070.DAT you placed in step one.
>
> Cleanup: delete the 3070.DAT you inserted in setp one.
Yeah, that makes sense, I'll have to give it a try.
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Message is in Reply To:
| | Re: Sv: Changing the Rotational Axis
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| (...) It's actually pretty simple, once you get the hang of using a couple of tricks. First of all, you want to *visually* define 0,0,0 in your submodel. To this end, insert a 3070.DAT (1x1 tile) located at 0,0,0; its top surface is centered upon (...) (25 years ago, 11-Feb-00, to lugnet.cad.mlcad)
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