| | Bad links to homepage.mac.com
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I spent a few minutes testing my external ldglite links to and found quite a few bad ones that used to go to homepage.mac.com. It looks like LDMC has partially moved to mac.ldraw.org, but the pages there now have many bad links. Is anyone planning (...) (22 years ago, 17-Dec-02, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
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| | Re: Bad links to homepage.mac.com
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(...) Apple is charging for homepage.mac.com webpages now, so a great deal of links to that domain are now broke since many people have elected to look elsewhere for free webpages. LDMC included. ;-) (...) I wasn't aware that there were that many (...) (22 years ago, 17-Dec-02, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
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| | Re: Bad links to homepage.mac.com
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(...) I have a copy of an updated GLUT that I got from a mac.com site, but I don't know if it the one to which you are referring. I haven't been using LDGLite because LDGLite will not recognize any keys. I recall you (someone) mentioning that this (...) (22 years ago, 18-Dec-02, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
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| | Re: Bad links to homepage.mac.com
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(...) Actually I think I found what I was looking for here: (URL) since this page: (URL) longer exists (except in a google cache) I think I may have to mirror it if it's still useful. So does the patched GLUT still work? Does it work on 10.2? Does (...) (22 years ago, 18-Dec-02, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
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| | Re: Bad links to homepage.mac.com
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Don, I have updated a few things on mac.ldraw.org. I know the ldglite and technical page still needs major updating as well as some other things like the translation links. I'll get to it.... someday... I just plain deleted a few links to broke (...) (22 years ago, 18-Dec-02, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
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| | Re: Bad links to homepage.mac.com
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(...) Here is what I noticed in LEdit mode. I am running 10.2.2 on a PB G3 (FireWire). The AppleGLUT provides the popup menus, but the following error is reported in the terminal 2002-12-18 21:38:32.082 ldgledit[4698] GLUT Warning: (...) (22 years ago, 19-Dec-02, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
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| | Re: Bad links to homepage.mac.com
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(...) That Apple OpenGL engineer comment indicates Apple will eventually fix it. 10.2.3? 10.3? If you can't wait, basically it sounded like the ldglite project has to be build with Project builder in such a way that it is a double clickable (...) (22 years ago, 19-Dec-02, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
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| | Re: Bad links to homepage.mac.com
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We seem to be getting off the original topic a bit, but since the thread is going this way, I will add my 2 cents worth. (...) My early versions of Ldraw Viewer used GLUT which I have now since dropped. However as an experiment I did attempt a (...) (22 years ago, 19-Dec-02, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
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| | Re: Bad links to homepage.mac.com
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FYI: there is a 10.2.3 update. OpenGL is updated to 1.4 in this release. Has anyone else updated and tried LdGLite? I haven't installed it and don't plan to until next week (by then www.macfixit.com should have a good list of problems associated (...) (22 years ago, 20-Dec-02, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
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| | Glut fixes and Offscreen Rendering
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(...) According to this page they've made quite a few GLUT fixes. (URL) not sure what effect they'll have, if any. Meanwhile I finally managed to find some code examples for offscreen rendering with OpenGL on a Mac. I have no idea if it works or not (...) (22 years ago, 6-Jan-03, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
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| | Re: Glut fixes and Offscreen Rendering
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(...) [snip] (...) Cuz most new cards (on OSX) do Accelerated-Offscree...ndering!!! Yep! Fast-as if not faster than to screen(some PCI cards too). Best DaveG (...) (22 years ago, 6-Jan-03, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
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| | Re: Glut fixes and Offscreen Rendering
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(...) Hmm. When I run Apple System Profiler I get the following entries AGL.framework 2.2.7 18 Dec 2002 01:23 AM OpenGL Carbon compatibility dylib for Mac OS X GLUT.framework 2.2.7 18 Dec 2002 01:29 AM GLUT dylib for Mac OS X OpenGL.framework 1.2.1 (...) (22 years ago, 7-Jan-03, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
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| | Re: Glut fixes and Offscreen Rendering
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(...) I'm not sure if the framework number is the same as the OpenGL version number. However I think ldglite prints the opengl version number when run from a command prompt so you could check it that way. Maybe it only installs the new OpenGL if you (...) (22 years ago, 8-Jan-03, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
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| | Re: Glut fixes and Offscreen Rendering
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(...) I suspect that you are right. I think I that LDGLIte reported GL_Version 1.1 when I was using LDGLite on 10.1.x. I go search the Mac news groups to get more infor GL_VERSION = 1.1 APPLE-1.1 (...) Oops, three missing letters can change the (...) (22 years ago, 8-Jan-03, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
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| | Re: Glut fixes and Offscreen Rendering
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(...) I wondered if that's what you meant. Anyhow, the GLUT fix is now available at: (URL) according to fix number 13, it should now accept keyboard input. You'll have to let us know how well it works. It also looks like fix number 3 could benefit (...) (22 years ago, 8-Jan-03, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
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| | Re: Glut fixes and Offscreen Rendering
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(...) Went there, downloaded it, followed the directions to compile it, followed the directions to install it, launched LDGLite in LEDIT mode, and it works as advertised. LDGLite accepts keyboard input now. Next question is, when will Apple (...) (22 years ago, 9-Jan-03, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
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