Subject:
|
Re: How to get L3P coordinates
|
Newsgroups:
|
lugnet.cad.dev.mac
|
Date:
|
Thu, 21 Jun 2007 20:03:33 GMT
|
Viewed:
|
6647 times
|
| |
| |
In lugnet.cad.dev.mac, Jean-Marc Nimal wrote:
> What I'd like is something where I can load a model, turn it around
> somehow, zoom in, out, in short, act as I control the camera, and
> then it'd tell me the L3P camera coordinates I'm currently viewing
> the model from.
>
> Am I correct in thinking LDview does that? It's a functionality I didn't
> get time to check. Is there any other way?
I'd try and get LDview working because it should be able to do this.
But if for some reason you can't get it to work, you could try ldglite
as a last resort.
http://ldglite.sourceforge.net/ldglitepov.html
But I think you have to launch it from the command line, so only
go there if you're truly desperate.
Have fun,
Don
|
|
Message is in Reply To:
| | How to get L3P coordinates
|
| Hi, I'm trying to use LDraw a bit more and I've got to the point where I don't mind sending submissions to the MOTM contest (Willy sounds like he wants some). However, the rules allow for additional camera locations, in L3P coordinates format. Now, (...) (17 years ago, 21-Jun-07, to lugnet.cad.dev.mac)
|
12 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|