Subject:
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Re: How to get L3P coordinates
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Newsgroups:
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lugnet.cad.dev.mac
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Date:
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Thu, 21 Jun 2007 18:34:22 GMT
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Viewed:
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6652 times
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In lugnet.cad.dev.mac, Jean-Marc Nimal wrote:
> What I'd like is something where I can load a model, turn it around somehow,
> zoom in, out, in short, act as I control the camera, and then it'd tell me the
> L3P camera coordinates I'm currently viewing the model from.
>
> Am I correct in thinking LDview does that? It's a functionality I didn't get
> time to check. Is there any other way?
Yep, LDView can do this for you. After you open a model and position the view as
you would like, select "Show POV-Ray Camera Info" from the "Tools" menu. A
dialog containing coordinates you can copy will appear.
Can you describe more about how LDView is crashing? I also use LDView on the
Mac. I believe there are a few things that don't work (and may cause a crash) in
the current Mac version, but the camera info seems to work fine here. I'd be
glad to try to help you figure out what is going on.
Jim
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Message has 1 Reply: | | Re: How to get L3P coordinates
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| (...) Guess I'll just have to do that on a PC sometimes then... (...) Sure. I'd already sent a mail to Travis and he's looking into it; but if you get an idea, I suppose he wouldn't frown at your intervention either. Unfortunately there isn't much (...) (17 years ago, 22-Jun-07, to lugnet.cad.dev.mac)
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Message is in Reply To:
| | How to get L3P coordinates
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| Hi, I'm trying to use LDraw a bit more and I've got to the point where I don't mind sending submissions to the MOTM contest (Willy sounds like he wants some). However, the rules allow for additional camera locations, in L3P coordinates format. Now, (...) (17 years ago, 21-Jun-07, to lugnet.cad.dev.mac)
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