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 CAD / Development / Macintosh / 458
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) Don, I was able to build the new version, and it doesn't do the color table thing. Would you like a report from a more general workout of it? Chris, Note that you may need to install libpng (I did it via fink) to successfully build the new (...) (21 years ago, 23-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) Yeah that'd be nice. I've got one OSX bug report already with the SOLID part moving mode (-LEDIT) that may or may not be fixed in tonight's current.tgz tarball. There also seems to be a new bug in MESA 5 on linux with glcopypixels(). (...) I (...) (21 years ago, 23-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) Hey Tom! Same here. The gobble-dee-goo is gone. See my other post about why I think it suddenly appeared (though the bug may have always been there). Thanks for the heads up on the ligpng thing. Apparently, I installed it (as a dependency?) (...) (21 years ago, 23-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) Chris, I have a 400 MHz PowerBook G4, so I'm also in the 8MB VRAM boat. I have experienced the part highlighting problem at higher resolutions you mentioned in the other post at higher resolutions with 0.9.5f, so VRAM seems a likely culprit. (...) (21 years ago, 23-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) Yeah, I did some "back of the envelope calculations" a while back, and you don't have enough VRAM for all the goodies at the higher resolutions. (URL) wonder if I could fix it by asking for a smaller depth/stencil buffer when the program (...) (21 years ago, 23-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) The GLUT I am using is GLUT for Mac OS X 5.0 (GLUT version 3.0) I downloaded it from the Apple Developers site a while ago. The archive is dated Jan 2003. It gives me access to the pop up menu built into LDGLite. (control+click). I don't think (...) (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) Chris, What is Mac OS X 5.0 and Mac OS X 7.0? I have never heard Mac OS X refered to that way. Do you mean Mac OS X 10.2.5 and Mac OS X 10.2.7? James (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) I am probably messing up the nomenclature... I think it is supposed to mean that it is the 5th version of GLUT that was made for Mac OS X, and it corresponds to GLUT version 3.0. The 2nd one must be the 7th version of glut made specifically (...) (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) Chris, thanks for the info. The pop-up menu had been working for me with the GLUT in GLUT.framework 2.2.8 (dated February 11). I got the same error trying to build GLUT from the sample code. --Tom (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) Don, Here are some comments on the 7/23 version (built from the current.tgz time-stamped early this morning): * Solid part moving mode (-LE) works fine at lower resolutions. I think I tried all of the predefined views. Using -v1024,740 (a (...) (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) That's a bug. Probably for everyone. I'll have to examine all the messages from the popup windows to see which ones are stolen by the LEDIT mode keyboard handler. (...) I guess this was deliberate. For all the views not available in LEDIT (...) (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)

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