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 CAD / Development / Macintosh / 105
    Re: Online Mac instructions. —James Reynolds
   OK, so I have made a preliminary getting started page. I basically took the Windows page and changed the names, commented out the images, and sent it to Tim. What it needs: - Images for ldglite and BrickDraw3D, 150x134 (see the Windows getting (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac)
   
        Re: Online Mac instructions. —Tim Courtney
   (...) Since this is the dev group, I'll go ahead and post the non-public URL here. DISCLAIMER: This page is NOT COMPLETE and you may encounter difficulty using it to set up LDraw on the Mac. We're not responsible if you screw something up ;-) (URL) (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac)
   
        Re: Online Mac instructions. —Jude Beaudin
     (...) Tim, I am not familiar with the legal term 'screw something up'. Then again, IANAL. :-) Jude XFUT .o-t.fun (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac, lugnet.off-topic.fun)
   
        Re: Online Mac instructions. —Don Heyse
   (...) I'd consider ldglite more of an UNpopular FIRST generation editor. If you use the linux parts, you'll have to tell how to unzip and untar them on OS 8 and 9. (and probably on OSX as well) I think the ldlite instructions only cover the command (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac)
   
        Re: Online Mac instructions. —James Reynolds
   (...) Yeah, but it is the ONLY editor we Mac users have. So it is the best and most popular Mac ldraw app. I know what you mean, you don't want us to think that it is the ultimate. It is just that we can't even put up a "getting started" page if (...) (23 years ago, 28-Mar-02, to lugnet.cad.dev.mac)
   
        Re: Online Mac instructions. —Don Heyse
   (...) I have to admit, I'm stumped on this one. According to several sources on the internet, the Mac HFS filesystem is case preserving for writing, but case insensitive for lookups. And since the OS 8-9 ldglite code seems to be using stricmp for (...) (23 years ago, 30-Mar-02, to lugnet.cad.dev.mac)
   
        Re: Online Mac instructions. —Ray Sanders
     (...) From my experience, I think thats correct. Whatever case you create something as is the actual case that it is stored as. But, the ability to open a file is 'case insensitive'. Therefore, while it does preserve case when creating a file, you (...) (23 years ago, 30-Mar-02, to lugnet.cad.dev.mac)
   
        Re: Online Mac instructions. —Andrew Allan
     As case sensitivity, I haven't changed the actual parser code, so if the directory names are in upper case then it should work. However I must confess I haven't tried using the linux ldraw primitives, so to redress this, I have just downloaded the (...) (23 years ago, 30-Mar-02, to lugnet.cad.dev.mac)
    
         Re: Online Mac instructions. —Ray Sanders
     (...) I would strongly suspect that the ANSI C functions that you are calling are internally using the Mac (HFS) File System. I don't see how it could do otherwise. The library functions may be doing a crafty dance to accomplish certain things, but (...) (23 years ago, 30-Mar-02, to lugnet.cad.dev.mac)
   
        Re: Online Mac instructions. —Erik Olson
   What is the problem with case exactly on macLDGLite? The linux parts distribution has different case directory names and ldglite has a problem with that? Is it just the directory names that are trouble? LDRAW has the same notion of case as DOS, (...) (23 years ago, 30-Mar-02, to lugnet.cad.dev.mac)
 

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