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 | | Re: Adding part updates
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| (...) This is easy for Mklist.app 0.1 -- just launch the app, and select "Create Menu, Then Quit" from the File menu. (In 0.2, that should say "Create List, Then Quit" -- as the human factors department will hopefully not have had a martini with (...) (22 years ago, 17-Jan-04, to lugnet.cad.dev.mac)
| | |  | | Re: Adding part updates
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| (...) Well, the DOS executable in the part update from ldraw.org won't work, but you should be able to use either the point-N-click version or the OSX command line executable that are included in the ldglite bundle. What's missing is some simple (...) (22 years ago, 16-Jan-04, to lugnet.cad.dev.mac)
| | |  | | Re: Adding part updates
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| (...) I don't know if mklist will work or not. (...) I can submit pages and then they get approved by the site admins. (I'm kinda site admin for the mac stuff--please don't boo and hiss at me for not doing much...!) (...) I can add links or make (...) (22 years ago, 16-Jan-04, to lugnet.cad.dev.mac)
| | |  | | Re: Adding part updates
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| (...) Very nice. What about running mklist so the new parts appear in the lookup? James wrote: (...) It'd be nice to make this information available on ldraw.org. However, I have no idea how to submit the documentation there. Is that written up (...) (22 years ago, 16-Jan-04, to lugnet.cad.dev.mac)
| | |  | | Re: Adding part updates
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| (...) If someone wants to write up instructions, we can post this to the www.ldraw.org website under the Mac section. I would have done this but I have been too busy. I have never done a parts update either, so I don't know any more than any of (...) (22 years ago, 16-Jan-04, to lugnet.cad.dev.mac)
| | |  | | Re: Adding part updates
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| (...) This is right. Combining this with Chris's observation regarding the -u switch, then here is the procedure (ready for the OS X install document), which I have tested on my own installation: - Assumption: ldraw folder is in ~/Library (the (...) (22 years ago, 16-Jan-04, to lugnet.cad.dev.mac)
| | |  | | Re: Adding part updates
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| (...) I don't have access to a Mac, so I can't say anything with certainty, but I've used the Unix version of unzip (which I'm guessing is the one from Fink above, only compiled for a different *nix flavor). I would expect the above to extract the (...) (22 years ago, 16-Jan-04, to lugnet.cad.dev.mac)
| | |  | | Re: Adding part updates
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| (...) True -- it's also present in my 10.3.2 installation, too. Fink *also* installs unzip in /sw/bin. (...) That is quite an attitude! (...) That sounds more appropriate. The grain of salt for my previous suggestion was that I've been doing the (...) (22 years ago, 16-Jan-04, to lugnet.cad.dev.mac)
| | |  | | Re: Adding part updates
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| (...) Hmm, I don't think you need Fink to get unzip (I am running 10.2.8). %whereis unzip gives /usr/bin/unzip Thats some attitude that program has. I tried %unzip help and unzip replied, and I quote unzip: can't find help, help.zip or help.ZIP, so (...) (22 years ago, 16-Jan-04, to lugnet.cad.dev.mac)
| | |  | | Re: Adding part updates
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| (...) I've been using this method, too. The one thing I'd add is that these steps also need to be performed for the p/48 directory, or you risk deleting some or all of the 48-segment primitives. It's been years since I've had a copy of the 'pro' (...) (22 years ago, 15-Jan-04, to lugnet.cad.dev.mac)
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