 | | I just noticed another one
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When LDGLite is launched in LDGLite mode, I am prompted to click on the drawing to go to the next step, but when I click, the programs draws two steps. Chris (24 years ago, 6-Jun-02, to lugnet.cad.dev.mac)
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 | | Re: Some bugs with LDGLite
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(...) Thanks for the pointer. I gave it a quick try, and when I select the x,y option for resolutions, I can't enter the numbers, and LDGLite just starts in 320x200 mode. Chris (24 years ago, 6-Jun-02, to lugnet.cad.dev.mac)
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 | | Re: Could someone run a perspective mode test on ldglite?
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(...) Hmm, as a matter of fact, I have had trouble with some users I that I do *help desk* for. They just released a new driver for their retail cards and that fixed the issues I have been having with them. (...) Hmm. Yup, they come with Nvidia's (...) (24 years ago, 6-Jun-02, to lugnet.cad.dev.mac)
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 | | Re: Could someone run a perspective mode test on ldglite?
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(...) Yeah, but I hear their drivers still suck. Until I hear otherwise, I'm gonna do it for *any* ATI driver. (...) Don't some of the newer Macs come with Nvidia cards these days? I'm sure they come with a whole different set of problems. Actually (...) (24 years ago, 6-Jun-02, to lugnet.cad.dev.mac)
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 | | Re: Could someone run a perspective mode test on ldglite?
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(...) I'm not much of a video card buff, but doesn't ATI have video cards better than the Rage 128? Maybe you could use those settings if the GL_VERSION contains "ATI" && GL_DEPTH_BITS is 24. Just an idea. If you wanted to limit to Macs, you could (...) (24 years ago, 6-Jun-02, to lugnet.cad.dev.mac)
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 | | Re: Could someone run a perspective mode test on ldglite?
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(...) Actually, it turns out that I just use -z100 to fix 16bit Mesa. So how does -J -z100 look on the Mac? Don (24 years ago, 6-Jun-02, to lugnet.cad.dev.mac)
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 | | Re: Could someone run a perspective mode test on ldglite?
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(...) No it's not. But I'm glad the -z100 -Z2000 settings for the clipping planes fix it. Those are the clip plane settings I used to fix it for the 16Bit depth buffer on Mesa, so I guess I'll use them if the GL_VENDOR or GL_VERSION strings contain (...) (24 years ago, 6-Jun-02, to lugnet.cad.dev.mac)
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 | | Re: Could someone run a perspective mode test on ldglite?
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(...) ./ldglite -J b2.mpd produces: (URL) it suppose to do that? James (24 years ago, 6-Jun-02, to lugnet.cad.dev.mac)
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 | | Re: Could someone run a perspective mode test on ldglite?
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(...) Hmmm, not much bleeding there. What do you get when you run with just the -J switch? Is it more like this? (URL) of nasty edge line bleeding there! Don (24 years ago, 6-Jun-02, to lugnet.cad.dev.mac)
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 | | Re: Could someone run a perspective mode test on ldglite?
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(...) GL_VERSION = 1.1 ATI-1.1 GL_EXTENSIONS = GL_APPLE_specular_vector GL_APPLE_transform_hint GL_APPLE_packed_pixel GL_APPLE_client_storage GL_APPLE_client_address_range GL_ARB_transpose_matrix GL_EXT_clip_volume_hint GL_EXT_rescale_normal (...) (24 years ago, 6-Jun-02, to lugnet.cad.dev.mac)
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