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| ldraw (score: 0.472) |
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| | Re: New OpenGL based Lego Editor
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| (...) Bricksmith and LDView both use OpenGL, as far as I can tell. Of course, Bricksmith is only available on the Mac and LDView is a viewer, not an editor, but they are both excellent applications (I use them regularly). They are being actively (...) (17 years ago, 12-Jun-07, to lugnet.cad.dev, lugnet.cad.dev.mac)
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| ldraw (score: 0.472) |
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| ldraw (score: 0.472) |
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| | Re: LDraw Wiki - Beta release
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| (...) I see it as being complimentary. My feeling is that good articles should be brought across to the main site. This, though, would be a decision for the webmasters and SteerCo and can probably wait until the wiki is up and running in full. Tim (17 years ago, 29-May-07, to lugnet.cad.dev.org.ldraw)
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| ldraw (score: 0.472) |
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| ldraw (score: 0.472) |
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| ldraw (score: 0.472) |
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| ldraw (score: 0.472) |
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| ldraw (score: 0.472) |
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| ldraw (score: 0.472) |
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| ldraw (score: 0.471) |
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| ldraw (score: 0.471) |
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| ldraw (score: 0.471) |
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| ldraw (score: 0.471) |
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| ldraw (score: 0.471) |
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| ldraw (score: 0.471) |
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| ldraw (score: 0.470) |
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| | Articles on ldraw.org out of date - I can help
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| I was looking through some of the articles on ldraw.org and found some to be out of date or to have errors. I'd be happy to help clean this up but I don't know what the process is to get access or to submit changes...? For example (URL) has a long (...) (17 years ago, 1-May-07, to lugnet.cad.dev.org.ldraw)
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| ldraw (score: 0.470) |
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| | Re: Inline POV code in official parts?
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| (...) Well, maybe others don't care about visible polys when it should be smooth, but it makes all the difference in the world to me. (...) Well, yeah. But that is better than everyone inventing their own POV- Ray code to make their own parts. How (...) (17 years ago, 2-May-07, to lugnet.cad.dev)
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| ldraw (score: 0.470) |
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| ldraw (score: 0.470) |
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| ldraw (score: 0.470) |