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| | Re: terrain in LDraw
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| I don't understand the command line. I have a PGM. I typed "pgmtoldr filename.pgm" at the command prompt, and received a bunch of errors. No DAT file. :( Do I need a bunch of Linux stuff to run it? Mike (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
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| ldraw (score: 0.245) |
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| | Re: terrain in LDraw
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| Oh, I didn't know you'd made a DAT file out of that yet. I just visited your site and was looking at that model. Very nice! Would you consider contributing your model to my new village I'm building? I'm trying to make it a screen north of Datsville. (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
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| ldraw (score: 0.245) |
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| | RE: terrain in LDraw
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| (...) 1 pixel = 1 stud. I used Jacob's utility to create the terrain for the CAD scenes I did of Fallingwater: (URL) make the scene, I colored in a topographical map of the landscape with white as high and black as low. I saved it as a low quality (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
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| ldraw (score: 0.245) |
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| | Re: terrain in LDraw
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| I was wondering if you knew the pixel/stud ratio offhand. This bit of information might be useful for future reference. Thx, Mike (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev)
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| ldraw (score: 0.245) |
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| | Re: terrain in LDraw
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| Mike: (...) That may explain some of your problems. I have improved and modified the program a bit since then. (...) What did you expect? "Plain" non-brick landscapes in LDraw format? Or is the program just not your kind of user friendlyness? Jacob (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
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| ldraw (score: 0.245) |
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| ldraw (score: 0.245) |
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| ldraw (score: 0.245) |
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| ldraw (score: 0.245) |
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| | Re: terrain in LDraw
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| Mike: (...) Wierd. As usual, the first question from the "support hot-line" is: Which version did you use? Have you tried to update to the latest version? (...) You shouldn't, but since I am too lazy to package executable files myself, you have to (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
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| ldraw (score: 0.245) |
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| ldraw (score: 0.245) |
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| ldraw (score: 0.245) |
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| | Re: terrain in LDraw
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| How do you get the .PGM format? I have converted .DEM to .BMP before. Is it much different? Mike PS - Do you have any screenshots? I noticed there weren't any on your website. (...) (23 years ago, 12-Aug-01, to lugnet.cad.dev)
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| ldraw (score: 0.245) |
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| | Re: terrain in LDraw
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| Mike: (...) No. PGM is basically a "pure ASCII grey-scale only" version of BMP. You can find information and conversion tools at: (URL) PS - Do you have any screenshots? I noticed there weren't any on your website. "screenshots"?!? It is a command (...) (23 years ago, 13-Aug-01, to lugnet.cad.dev)
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| ldraw (score: 0.245) |
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| | Getting started: On Linux
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| I have updated my installation guide for getting started drawing and viewing building instructions on Linux: (URL) has created a similar - somewhat more extensive - page for Windows users, and a MacOS specific page should also be on its way. Have a (...) (23 years ago, 17-Aug-01, to lugnet.cad, lugnet.cad.dev.org.ldraw)
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| ldraw (score: 0.245) |
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| | LDraw setp help
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| (...) I did not say try MLCad before LDraw. I said try it *instead*. Here's the skinny: LDraw and the DAT file format are the original developments by James Jessiman. They were made in 1996 or thereabouts, before he died. His original editing tool, (...) (23 years ago, 26-Jul-01, to lugnet.cad, lugnet.cad.mlcad, lugnet.cad.dev.org.ldraw)
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| ldraw (score: 0.245) |
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| ldraw (score: 0.245) |
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| ldraw (score: 0.245) |
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| ldraw (score: 0.245) |
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| | Re: terrain in LDraw
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| Mike: (...) My "fractal landscape" package can do that, if you can figure out how to convert your terrain to Portable Graymap (PGM) format: (URL) "Preserve wildlife, pickle a duck." (23 years ago, 10-Aug-01, to lugnet.cad.dev)
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| ldraw (score: 0.245) |
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