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| | QTVR of a model
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| While beta testing LDraw Viewer, I created this model. It took only a few hours (spread out over a few days). (I created the model for real years ago.) I am also learning how to use L3P, so I created an QTVR of the model rendered with POV-Ray. (URL) (...) (22 years ago, 22-Dec-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.298) |
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| ldraw (score: 0.298) |
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| | Re: QTVR of a model
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| (...) NO WAY! I haven't gotten the following to work quite right, but here it is. It will generate about 180 of the 360 images it is suppose to. Then it quites rendering. I have no idea why. For some crazy reason, I am telling "POV-Ray Mac 3.5" to (...) (22 years ago, 23-Dec-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.297) |
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| ldraw (score: 0.297) |
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| | Update to Ldraw Viewer (Dev 0.3.1)
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| Last night up uploaded to my .Mac site Ldraw Viewer Development Version 0.3.1 This is mainly a bug fix initiated by the save file routine which could corrupt files. I recomend users of Development Version 0.3 change to this one. Other fixes include, (...) (22 years ago, 10-Dec-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.297) |
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| ldraw (score: 0.297) |
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| | Re: Ldraw Viewer Update
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| Ok, I know I am really chatty tonight. I promise I wont always be like this... Here are some practical feature requests for Ldraw Viewer: Large models get clipped really bad if they extend beyond the "camera". That is, I have to zoom way out before (...) (22 years ago, 29-Nov-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.297) |
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| | Ldraw Viewer Update (v 0.3)
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| In lugnet.cad.dev.mac, Andrew Allan writes: Another quick note, today, I posted another update to Ldraw Viewer on my .Mac site. homepage.mac.com/aal...GLite.html This takes the development verion to 0.3 New features include full model editing (well (...) (22 years ago, 5-Dec-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.297) |
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| | Re: I would like to work on part 3648
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| "Chris Dee" <chris_w_dee@hotmail.com> wrote in message news:H7Busx.Hu1@lugnet.com... (...) like (...) (one (...) the (...) to (...) me (...) LDraw (...) certainly (...) I'd (...) or (...) want (...) official (...) depending on (...) rework the (...) (22 years ago, 18-Dec-02, to lugnet.cad.dev)
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| ldraw (score: 0.297) |
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| | I would like to work on part 3648
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| I have been playing around with LDraw, and I have decided that I would like to make an attempt to fix the Technic Gear 24 Tooth part. I noticed that there are several polygons near the axle hole that are "out-of-bounds" (one vertex from several (...) (22 years ago, 18-Dec-02, to lugnet.cad.dev)
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| ldraw (score: 0.297) |
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| ldraw (score: 0.297) |
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| ldraw (score: 0.297) |
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| ldraw (score: 0.297) |
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| ldraw (score: 0.297) |
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| | Re: I would like to work on part 3648
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| (...) Actually, Lance, there is an updated version of 3648 already on the Parts Tracker (the system we use to review and certify unofficial parts) at (URL) I'm not sure this addresses the problems you identify and it is certainly not BFC compliant. (...) (22 years ago, 18-Dec-02, to lugnet.cad.dev)
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| ldraw (score: 0.297) |
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| ldraw (score: 0.297) |
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| | Bad links to homepage.mac.com
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| I spent a few minutes testing my external ldglite links to and found quite a few bad ones that used to go to homepage.mac.com. It looks like LDMC has partially moved to mac.ldraw.org, but the pages there now have many bad links. Is anyone planning (...) (22 years ago, 17-Dec-02, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
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| ldraw (score: 0.297) |
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| ldraw (score: 0.297) |
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| ldraw (score: 0.297) |
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| ldraw (score: 0.297) |