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 CAD / Development / Search Results: Stickers in LDraw
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  Re: Star Wars mini models 1st wave render & Orange in part
 
(...) Maybe a light source is really close, but the blue seems rather bright. I'll have to try it myself. There's not an official LDraw color for Dark Blue yet, is there? I checked (URL) (...) 484 looks like the right orange to me, based on your (...) (21 years ago, 6-Aug-03, to lugnet.cad.ray, lugnet.cad.dev)
 

ldraw
(score: 0.322)

  Re: #8880 Wheel & Tire
 
AFAIK the only pieces still missing from the 8880 are the wheels and tyres, the gear stick and shift plate and the stickers and decorated elements. If you have finished these parts and are looking for something else to do, dont bother with the 8448 (...) (24 years ago, 20-Jun-00, to lugnet.cad.dev)
 

stickers
(score: 0.322)

  Create an installer for the Dutch MLCad DLL file
 
Hi all, Does anyone know a good but easy to use program to create an installer? What I am looking for is an installer that first searches the users computer for the MLCad executable and then puts the DLL file in that directory. I need this since one (...) (21 years ago, 9-Aug-03, to lugnet.cad.dev, lugnet.cad.mlcad, lugnet.off-topic.geek)
 

ldraw
(score: 0.322)

  Re: announcing TrackDraw (BrickFest preview)
 
(...) ... (...) One basic difference between TrackDraw and Track Designer is that TrackDraw uses vector-based graphics; Track Designer uses bitmaps. With vector graphics, the drawing can be scaled arbitrarily large, and can be easily transcoded as (...) (21 years ago, 7-Aug-03, to lugnet.cad.dev)
 

ldraw
(score: 0.322)

  Re: Star Wars mini models 1st wave render & Orange in part
 
(...) It is dark blue. In fact that's the darkest I can get it wiht LDraw color number since I used dithered Black and Blue. (...) Unfortunately no (...) I used 484. 25 seemed too dark. -Orion (21 years ago, 6-Aug-03, to lugnet.cad.ray, lugnet.cad.dev)
 

ldraw
(score: 0.322)

  Re: announcing TrackDraw (BrickFest preview)
 
In lugnet.cad.dev, Don Heyse wrote: ... (...) In short, it's an application platform written for Windows. TrackDraw itself is just a self-contained executable. Unlike traditional Windows applications, it doesn't touch the registry. (...) No, but (...) (21 years ago, 7-Aug-03, to lugnet.cad.dev, lugnet.off-topic.geek)
 

ldraw
(score: 0.322)

  Re: LEdit Command line question  [DAT]
 
(...) The only way to do this with LEdit is to create your own part file, consisting of one line: 1 16 0 -24 20 1 0 0 0 1 0 0 0 1 3001.dat If you store that file in your ldraw\parts directory, you can use it in LEdit as a part, in place of 3001.dat. (...) (21 years ago, 6-Aug-03, to lugnet.cad.dev)
 

ldraw
(score: 0.322)

  Re: Command line commands in dat parts
 
(...) I forgot to add that this link: (URL) my draft LDraw spec and it contains a list of all the known META commands and links to the website for the programs that use them -Orion (21 years ago, 4-Aug-03, to lugnet.cad.dev)
 

ldraw
(score: 0.322)

  Repository of .dat files with inline POV-Ray code... any interest?
 
(...) Okay... then I'd like to open this up to a question for the community: Is anyone interested in working on a single shared repository of ldraw-compatible parts with inlined POV-Ray code? How many authors out there are comfortable with both (...) (21 years ago, 29-Jul-03, to lugnet.cad.dev)
 

ldraw
(score: 0.321)

  Re: Repository of .dat files with inline POV-Ray code... any interest?  [DAT]
 
(...) Here is my $0.01.... This is how I have started handling Ldraw/PoV parts: The 3626bp6f.dat is availabe on the parts tracker here: (URL) is some line wrapping happening here, I will need to fix it later) 0 Minifig Head with Female Eyes with Red (...) (21 years ago, 29-Jul-03, to lugnet.cad.dev)
 

ldraw
(score: 0.321)

  Re: Repository of .dat files with inline POV-Ray code... any interest?
 
(...) Why not just a library of POV code only parts, ala LGEO/Raves, only compatible with the LDraw.org library? We could host this project on Sourceforge so anyone who was interested could develop. I think if we do it Pov only, LDraw.org is more (...) (21 years ago, 29-Jul-03, to lugnet.cad.dev)
 

ldraw
(score: 0.321)

  Re: Inline POV code in official parts?
 
(...) Yes, it's pretty much still the case. I would really prefer to not have any POV code in the parts library at all. But if there must be some, I think it should stay in the primitive files. (...) I think a better solution is to work on POV (...) (21 years ago, 29-Jul-03, to lugnet.cad.dev)
 

ldraw
(score: 0.321)

  Inline POV code in official parts?
 
What's the current plan for POV-Ray code in official parts? I have been out of the loop for a while, but my last understanding was that parts with inline POV-Ray code don't have any chance of getting certified on the parts tracker. Is this still the (...) (21 years ago, 28-Jul-03, to lugnet.cad.dev)
 

ldraw
(score: 0.321)

  Re: LSC Vote Results
 
(...) Same here!! I'm glad you posted this while I'm a bit tied up this week. I'll try to get some news on the site as soon as I can, but that might not be till tomorrow when I'm at home, or Saturday when I've unwound. Thanks, Wayne! (...) Yeah I'm (...) (21 years ago, 31-Jul-03, to lugnet.cad.dev.org.ldraw)
 

ldraw
(score: 0.321)

  Re: Inline POV code in official parts?
 
(...) I agree with Steve on this issue: no POV code in offical parts with the possible exception of primitves. I feel this way for a few reasons: - It could be construed the POV is the Official rendering program of the LDraw.org library. This can (...) (21 years ago, 29-Jul-03, to lugnet.cad.dev)
 

ldraw
(score: 0.321)

  Re: LSC: Call for Votes
 
(...) I'm glad I saw this on Lugnet's homepage today, or I would have missed the vote. I've been lurking more than anything these past few years, but LDraw is still a very important interest to me. I just can't follow the day to day events as much (...) (21 years ago, 23-Jul-03, to lugnet.cad.dev.org.ldraw, FTX)
 

ldraw
(score: 0.320)

  Re: MBC 0.4.1d (Cocoa) observations
 
(...) I'll check it out - sounds strange...before there was no problem (...) The Cocoa version still has very weak fault tolerence for corrupt Ldraw data (which is noted in the ReadMe file), todate I've been dealing with these types of crashes on a (...) (21 years ago, 23-Jul-03, to lugnet.cad.dev.mac)
 

ldraw
(score: 0.320)

  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) Hi Don, I just compiled it with make -f makefile.macx (it is a good thing the Linux directions work for Mac because I have no idea what I am doing). I didn't do any extensive testing, but with a bit of playing in edit mode everything seems to (...) (21 years ago, 23-Jul-03, to lugnet.cad.dev.mac)
 

ldraw
(score: 0.320)

  Re: Vertices not coplanar?
 
(...) Right, it is typically an error if the four points of a quad do not lie in a plane. Too bad that the LDraw format has a built-in possiblity of creating degenerate quads. POV e.g. uses 2D points to describe a polygon. See also "Method for (...) (21 years ago, 18-Jul-03, to lugnet.cad.dev)
 

ldraw
(score: 0.320)

  Re: [Parts Tracker] New Feature: MySubmits Page
 
(...) You're welcome. :) (...) The way the page works is the history text (the reviews & submits appearing at the bottom of the detail) is searched for 'Submitted by: pneaster' and any matching files are returned in the list. If you were the (...) (21 years ago, 18-Jul-03, to lugnet.cad.dev.org.ldraw)
 

ldraw
(score: 0.320)

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