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| ldraw (score: 1.153) |
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| ldraw (score: 1.153) |
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| ldraw (score: 1.153) |
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| ldraw (score: 1.153) |
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| ldraw (score: 1.153) |
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| ldraw (score: 1.153) |
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| ldraw (score: 1.153) |
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| ldraw (score: 1.153) |
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| ldraw (score: 1.153) |
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| ldraw (score: 1.153) |
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| ldraw (score: 1.153) |
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| ldraw (score: 1.153) |
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| ldraw (score: 1.153) |
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| ldraw (score: 1.153) |
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| ldraw (score: 1.153) |
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| ldraw (score: 1.153) |
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| | Re: LDraw
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| (...) What????? You don't use vi for carpentry????!!!!??? What about when you're building a bookshelf?? You just make one shelf, use shift "Y" & shift "P" to copy it as many times as you like!! It always saves me heaps of time!!! ROSCO (23 years ago, 15-Jul-01, to lugnet.cad.dev, lugnet.off-topic.geek)
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| ldraw (score: 1.153) |
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| ldraw (score: 1.153) |
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| | Re: LDraw FilTEr
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| interesting. Gary Tore Eriksson <tore.eriksson@mbox3...wipnet.se> wrote in message news:3B813E9A.6D7C1F...pnet.se... (...) of if you watch this: (...) CheckBoxList. The boxes are not yet drawn. (...) (23 years ago, 20-Aug-01, to lugnet.cad, lugnet.cad.dev)
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| ldraw (score: 1.153) |
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| | Re: LDraw FilTEr
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| Man, this thing is great! You'll be able to create completely hollow objects, filter out parts that you want to use or ones you don't want to use, export them to already-existing realtime rendering programs like Quake or Unreal or your favorite (...) (23 years ago, 31-Aug-01, to lugnet.cad, lugnet.cad.dev)
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| ldraw (score: 1.153) |