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 CAD / Development / 9612 (-20)
  Re: Web-based LDraw viewing
 
(...) Not to bash Antonio's work but it's an ActixeX control and requires me to put his site on my secure sites list. Nothing personal but I don't trust him enough to do that. If it was an applet, this problem wouldn't exist. -Orion (21 years ago, 14-Mar-04, to lugnet.cad.dev)
 
  Re: Web-based LDraw viewing
 
Antonio Cortes Carrillo has already created a very fine online Ldraw file viewer. Check out the message below. (URL) quite surprising that it has not gained the popularity it deserves. (21 years ago, 14-Mar-04, to lugnet.cad.dev)
 
  SVG (was Re: Web-based LDraw viewing)
 
Here's an example (it even does some primitive substitution): <?xml version="1.0"?> <svg width="100%" height="100%" viewBox="-18.5 -18.5 37 37"> <defs> <style> <![CDATA[ svg { fill-opacity:0.5;str...oin:round; } .c0 { (...) (21 years ago, 14-Mar-04, to lugnet.cad.dev)
 
  Re: Web-based LDraw viewing
 
(...) A while back, I wrote for my own amusement a perl program which will take a patterned part, and will produce an SVG file of the pattern. I've been thinking about forwarding it to the LDraw.org team, so they could include it with the parts (...) (21 years ago, 14-Mar-04, to lugnet.cad.dev, FTX)
 
  Re: Web-based LDraw viewing
 
(...) Anybody who is interested in a Java and 3D should also check out the Art of Illusion program at (URL). It is open source (GPL) and has I/O plug-ins to support reading and writing different graphics file formats. -Wayne (21 years ago, 14-Mar-04, to lugnet.cad.dev)
 
  Re: Web-based LDraw viewing
 
(...) MLCad great for editing but slows down significantly with large files. The only currently released program that even approches web acceptible speeds is L3Lab (although LDView isn't far behind). I just did a little search on SourceForge and (...) (21 years ago, 13-Mar-04, to lugnet.cad.dev)
 
  Re: Web-based LDraw viewing
 
(...) Yes, I agree, however you expect larger files to take longer. I would tend towards a low-quality image, as it's targetted at screen viewing, that would speed things up a little. I think Michael's MLcad renderer is fairly fast, a Java version (...) (21 years ago, 13-Mar-04, to lugnet.cad.dev, FTX)
 
  Re: Web-based LDraw viewing
 
(...) Java is probably the best route for realtime model rendering on the web. The challenge would be to write a rendering engine that quickly processes large model files (as opposed to most current renderers which take a while if the part count is (...) (21 years ago, 13-Mar-04, to lugnet.cad.dev, FTX)
 
  Re: Web-based LDraw viewing
 
How about .SVG ? (21 years ago, 13-Mar-04, to lugnet.cad.dev, FTX)
 
  Web-based LDraw viewing
 
Today I was thinking about the complications of LeoCAD/MLCAD and how hard it is sometimes for a group or people to easily deal with CAD files in a project. If one person creates a CAD of something, they either have to email it to everyone who's (...) (21 years ago, 13-Mar-04, to lugnet.cad.dev, FTX)
 
  Possible task for new LDraw author - early baseplates
 
Hi To some extent the growth of the LDraw parts library is limited by the fact that all the "easy" parts have already been created. This means that many new authors face a steep learning curve if they start with a complex part. But there is one area (...) (21 years ago, 13-Mar-04, to lugnet.cad.dev)
 
  Re: surface normals and vertex normals for OpenGL
 
(...) With the use of a point hash table, it should be possible to do all of the analysis in linear time proprotional to the number of points in the object. So, I guess I disagree with you. Not that it particularly matters, until somebody actually (...) (21 years ago, 13-Mar-04, to lugnet.cad.dev)
 
  Re: LDRAWPREDIRS LDRAWPOSTDIRS - Summary please!
 
(...) [snip] (...) OK, so I'm a new guy in the ldraw dev community, but I figured if I don't say something now it'll never get considered. So please go gently on me. I don't know the full protocol you guys use to come up with these standers. But (...) (21 years ago, 13-Mar-04, to lugnet.cad.dev)
 
  Re: surface normals and vertex normals for OpenGL
 
I won't argue with your clarification, but I will point out that it would be more difficult for a renderer to perform this feat, particularly one that is designed as a real-time renderer, and therefore presumably has rather serious limitations on (...) (21 years ago, 12-Mar-04, to lugnet.cad.dev)
 
  Re: LDRAWPREDIRS LDRAWPOSTDIRS - Summary please!
 
(...) The desire was to preserve standard Windows INI file formatting, and each data line in an INI file has the form <key> = <value> (spaces optional). The numbers were suggested as keys, with positive responses from the people that responded. As a (...) (21 years ago, 12-Mar-04, to lugnet.cad.dev)
 
  Re: surface normals and vertex normals for OpenGL
 
I'm working on just such a utility right now. I hope to have some beta code in a few days : ) (...) (21 years ago, 11-Mar-04, to lugnet.cad.dev)
 
  Re: LDRAWPREDIRS LDRAWPOSTDIRS - Summary please!
 
(...) Currently my code doesn't expect all the spaces above, but I'm open to that. The LDrawSetup program that I'm also writing at the same time can not preserve the spaces if you add or delete options, so it will ruin any nice table formatting you (...) (21 years ago, 11-Mar-04, to lugnet.cad.dev)
 
  Re: LDRAWPREDIRS LDRAWPOSTDIRS - Summary please!
 
(...) If it is just a sequential number, wouldn't it be easier to just leave it out altogether, and say the directories will be searched in the order they appear in the file? ROSCO (21 years ago, 11-Mar-04, to lugnet.cad.dev)
 
  Re: LDRAWPREDIRS LDRAWPOSTDIRS - additional search paths
 
(...) Exactly. That's what the <CLONE>, <KNEX>, <BOXES> etc. tags I mentioned previously were for. We could work out later whether these are user defined or LSC defined tags. The important part for now would be to agree that <SKIP> means ignore the (...) (21 years ago, 11-Mar-04, to lugnet.cad.dev)
 
  Re: LDRAWPREDIRS LDRAWPOSTDIRS - Summary please!
 
"Tore Eriksson" <tore.eriksson@mbox3...wipnet.se> schrieb im Newsbeitrag news:HuDDv0.1KDF@lugnet.com... (...) to (...) most (...) lead to? (...) Ok I try and hope that I do not forget something here, all others please correct me if i'm wrong - but (...) (21 years ago, 11-Mar-04, to lugnet.cad.dev)


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