Subject:
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Re: Web-based LDraw viewing
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Newsgroups:
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lugnet.cad.dev
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Date:
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Sat, 13 Mar 2004 22:54:07 GMT
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Viewed:
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1691 times
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In lugnet.cad.dev, Orion Pobursky wrote:
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In lugnet.cad.dev, Mike Thorn wrote:
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The unfortunate thing is that Im not a very high-tech programmer; I can do
HTML and some CSS and PHP, but I get lost with C/C++/Java/etc. Im not
entirely sure how easy it would be to build something like this (or whether
its even possible). So...guess where my first stop is. Bingo.
Thoughts, comments?
-Mike
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Java is probably the best route for realtime model rendering on the web. The
challenge would be to write a rendering engine that quickly processes large
model files (as opposed to most current renderers which take a while if the
part count is large).
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Yes, I agree, however you expect larger files to take longer. I would tend
towards a low-quality image, as its targetted at screen viewing, that would
speed things up a little. I think Michaels MLcad renderer is fairly fast, a
Java version of that might get reasonable speed, and I think would be good
enough quality for such a tool.
ROSCO
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Message has 1 Reply: | | Re: Web-based LDraw viewing
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| (...) MLCad great for editing but slows down significantly with large files. The only currently released program that even approches web acceptible speeds is L3Lab (although LDView isn't far behind). I just did a little search on SourceForge and (...) (21 years ago, 13-Mar-04, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: Web-based LDraw viewing
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| (...) Java is probably the best route for realtime model rendering on the web. The challenge would be to write a rendering engine that quickly processes large model files (as opposed to most current renderers which take a while if the part count is (...) (21 years ago, 13-Mar-04, to lugnet.cad.dev, FTX)
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