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 CAD / Development / 7687 (-10)
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) Those are indeed the generic Windows drivers. The Trident web-site says the i-7 only has accelerated 3D drivers for 98 and ME, and the GL_RENDERER string agrees. (...) Generic opengl and it took about 15 seconds to render. Are you using the l3 (...) (22 years ago, 17-Aug-02, to lugnet.cad.dev)
 
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) GL_VERSION = 1.1.0 GL_EXTENSIONS = GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture GL_VENDOR ='Microsoft Corporation' GL_RENDERER ='GDI Generic' GL_RGBA_BITS: (8, 8, 8, 0) GL_DEPTH_BITS = 32 GL_STENCIL_BITS = 8 Buffer Swap Mode = 2 (...) (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev)
 
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) Some of that really sounds like driver problems to me. What does ldglite print out about your opengl drivers? Maybe you're not using the Microsoft Software opengl drivers after all, but rather some brain dead half implemented OEM drivers. Do (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev)
 
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) It seems to be constantly re-drawing the screen when the dialog is active. It's also pegged my CPU utilization at 100%. Hmm, double-clicks don't do anything. Or maybe it's just not polling for mouse clicks fast enough -- it took me 3 or 4 (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev)
 
  Re: Yet another idea - Portable Ldraw system
 
(...) <experiments a bit> I think I may simply have done something wrong. Now that I consiously try to reintroduce the problem I can not figure out how to do it. But it may simply have been that I have edited a sub-file and expected the rendering of (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
 
  Re: Yet another idea - Portable Ldraw system
 
(...) Wait a minute! How does having a FILE meta-command at the start of the file break the polling feature? That still sounds like a bug. Tell me more. Don (22 years ago, 16-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
 
  Ldglite bug report (Was: Portable Ldraw system)
 
(...) Yeah I've known about the problems with the menu for quite a while now. I refuse to go to a 1.0 release number until I fix that. However since I'm running out of release numbers I've actually started to do something about it. Could you give me (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev)
 
  Re: Yet another idea - Portable Ldraw system
 
--- Dan Boger <dan@peeron.com> wrote: [snip] (...) Um, actually, I released a Vim syntax file a few weeks ago on vim.org; I've just been a little delinquent in its advertising. I was inspired to create one when Jacob posted to .cad asking about (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
 
  Re: Yet another idea - Portable Ldraw system
 
It seem that u all want to have ldraw, l3p, and pov-ray in linux and not in dos and win 31 or up but with low requirememts now if u are all ready going to do a linux distro ready for user of ldraw that don't want to fight with linux then I whould (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
 
  Re: Yet another idea - Portable Ldraw system
 
(...) or just write a syntax file for vim? I was a hard core emacs fan, but after years and years, I did switch to vi (well vim)... While it might not do *everything* emacs does, it does most everything else, and a lot faster :) Dan (22 years ago, 16-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)


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