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 CAD / Development / 7262 (-40)
  Re: update to "pattern numbers FAQ"
 
(...) Hmm. I'm not sure about giving a full code set to "Wild West" - it's a dead series, unlikely to generate more patterned elements. Can you do a quick count/survey of the various patterned parts, so we can see how many different codes are (...) (22 years ago, 28-May-02, to lugnet.cad.dev)
 
  Help with Dithered Colors
 
When calculating a new color that is a dithered combination of two of the "basic" colors ("0" through "15"), the two "parent" colors are called "A" and "B" in this calculation: NewColorCode = 256 + ( 16 x A ) + B Using an idea originally posted by (...) (22 years ago, 26-May-02, to lugnet.cad.dev)
 
  Re: update to "pattern numbers FAQ"
 
(...) Thanks! ;-) Franklin (22 years ago, 26-May-02, to lugnet.cad.dev)
 
  Re: update to "pattern numbers FAQ"
 
(...) ("(URL)updated. I'd like the range "Ax" to be listed for "Adventurers", and I'd like (...) I don't see any problem with those allocations. I'll do the update and send the new page to Steve. Chris (22 years ago, 26-May-02, to lugnet.cad.dev)
 
  Re: List of "Star Wars" Minifig Patterns...
 
(...) No; see (URL) also (URL) Garrison (URL) capital letters in address for direct reply. (22 years ago, 26-May-02, to lugnet.cad.dev)
 
  List of "Star Wars" Minifig Patterns...
 
For the "Star Wars" theme, these are the minifig torso and/or face patterns that have yet to be encoded (that I know of)... (Set: Head and Torso) Princess Leia (Q:Is this "face" pattern the same as Padme's?...) (Set: Head and Torso) Padme (Ep.1) (...) (22 years ago, 26-May-02, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  update to "pattern numbers FAQ"
 
Steve and Chris, I'd like to have the FAQ ("(URL) I'd like the range "Ax" to be listed for "Adventurers", and I'd like the range "Wx" to be listed for "Wild West". Thanks, Franklin (22 years ago, 25-May-02, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Re: c3po's color?
 
(...) use the force FRANKLIN hehehe no i am not skilled enough to do his head. his head is not the tipical minifig head, its like yoda's head. actually before i even TRY to make the head i have to finish 7190, then complete the parts list for 7163 (...) (22 years ago, 25-May-02, to lugnet.cad.dev)
 
  Re: c3po's color?
 
(...) [jedi_mind_trick] You want to encode Threepio's head. [jedi_mind_trick] (...) Hmmm... I haven't come up with a guess myself, yet (mostly 'cuz I wasn't planning on encoding 3PO myself, or at least, not yet ;-) but here's a palette of all the (...) (22 years ago, 25-May-02, to lugnet.cad.dev)
 
  Re: LD4DModeler 1.0 Beta 1 now available
 
The '.' / ',' issue has been fixed. And beta 2 (in about 2 weeks) will have a more controlable use of l3p (manual parameter adjusting). (...) (22 years ago, 23-May-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: LD4DModeler 1.0 Beta 1 now available
 
(...) L3P always expects decimal point "." and the above arguments will make L3P print its options and then an error message. However, there are so many options that I have inserted a pause, where you are expected to "Press any key to continue". I (...) (22 years ago, 23-May-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
On May 08 Martijn Zwaal wrote in lugnet.cad.dev: (...) Hi Martijn, that's a brilliant idea!! I have always regarded optional lines as only a mean for drawing the outline/contour on curved surfaces. But optional lines are actually a valuable (...) (22 years ago, 22-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
(...) I only use the actual (un-normalized) normals of the faces adjacent to the type 5 line. It's a little more complicated, because when a single point has multiple type 5 lines radiating out from it, the surface normal I compute at that point (...) (22 years ago, 21-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
(...) If you ignore the type 5 control points, what points do you use to generate the cross products? I would think to generate "fair" lengthy vectors you'd have to use the center of gravity point for the adjacent quads or triangles. Otherwise you (...) (22 years ago, 21-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
(...) I think I listed most of them, but here are the ones I can think of: Calculated per part, not per dat file. Only calculated when an edge is an exact match with a type 5 line; this requires some extra work to accomplish. Completely ignore the (...) (22 years ago, 20-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
(...) (with (...) the (...) helmet, (...) entirely (...) I was able to reproduce the exact glitches you saw. They are due to round off errors in the coordinates. Your map sees a difference e.g. between point (1.9999,0.0000,0.0000) and point (...) (22 years ago, 20-May-02, to lugnet.cad.dev)
 
  Re: Part request
 
(...) Only if the cylinders are the same diameter, and are intersecting cleanly - perpendicular to each other, and their axes are intersecting. In this case, use 2-4cyls.dat (or is that 2-4cyls2.dat?) to model the intersection. Steve (22 years ago, 20-May-02, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Re: The use of type 5 lines for smoothing of objects.
 
(...) Well, I added an initial go at Martijn's suggested algorithm to LDView (with some modifications here and there), and the results look extremely promising. Here is a sample: (URL) that this was rendered with Primitive Substitution disabled, so (...) (22 years ago, 20-May-02, to lugnet.cad.dev)
 
  Updated and New Rebel Pilot Torso Patterns (Star Wars)
 
I just posted a revised DAT file for the "default" Rebel pilot torso pattern: "(URL) official DAT file has the wrong color code for the chestplate (unless my copy somehow got corrupted). The DAT code uses color-382 (Tan/Khaki), and the comment above (...) (22 years ago, 20-May-02, to lugnet.cad.dev)
 
  Lions Head piece
 
Has anyone yet done the lion head brick used in the Knights Kingdom sets? Anyone got a mockup or partly done version of it? Kevin ---...--- NEW shopping mall kit, 1328 pieces! (URL) Lego Building contest results: (URL) Lego parts store: (URL) Guild (...) (22 years ago, 18-May-02, to lugnet.cad.dev)
 
  Re: Part request  [DAT]
 
(...) In response to my own question here's a DAT that I whipped up real quick like. It may even be good enough to submit. Let me know what you think. -Orion P.S. Is there a primitive for intersecting cylinders? 0 Hndl1x3 0 Name: Handle 1x3.ldr 0 (...) (22 years ago, 18-May-02, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Part request
 
Has anyone made this part: (URL) searched on Lugnet and the Parts Tracker to no avail and the part number Peeron assigns it is a completely differnet part in LDraw library. If no one has made it I might take a crack at it. -Orion (22 years ago, 17-May-02, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Re: Lego Movie
 
Hello, hmm. I'm not sure what's wrong. I use IE 5.5 and latest Mediaplayer and it works fine. Didn't try the QT version. Greetz Carsten "Jaco van der Molen" <jmolen@globalxs.nl> schrieb im Newsbeitrag news:Gw71qv.23C@lugnet.com... (...) (22 years ago, 17-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
(...) I guess I misunderstood your normal calculation. I thought you were basing it on the normals of the the faces, not the normals formed by the type 5 lines and their control points. Using the control points makes sense, except for one problem. (...) (22 years ago, 17-May-02, to lugnet.cad.dev)
 
  Re: Lego Movie
 
When I click on either 2 links (QT of WM) my Explorer window closes and nothing happens... How do I watch this movie??? Greetingz... Sjaacko "Carsten Schmitz" <casz@gmx.de> wrote in message news:Gw676C.9Gt@lugnet.com... (...) (22 years ago, 16-May-02, to lugnet.cad.dev)
 
  Re: Stickers in LDraw?
 
(...) one of the pressing (1) questions indeed. This search (URL) this thread: (URL) was very interesting reading but I'n not sure it was definitive. It seemed to spend time on parts certification. Tony's post: (URL) a lot of good issues though... I (...) (22 years ago, 17-May-02, to lugnet.cad.dev)
 
  Stickers in LDraw?
 
Have we come up with a viable way to represent decals/labels/stickers on parts? And what's the minimum thickness a part can have? Could we make a "label" piece that's 80LDU's wide by 24LDU's tall by, say, .25 LDU's thick? Thanks in advance! Dave! (22 years ago, 17-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
(...) normal (...) the (...) I somewhat disagree with that. I do averaging at Dat file level and you can see that it works for cylinders. There should be no difference between connections of cylinder segments and sphere segments. If you inspect the (...) (22 years ago, 17-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
(...) OK, the lighting is definitely much less confusing now, and it's much easier to do the rotations. About the spheres not joining properly: are you applying the surface normal averaging at the dat file level, or at the part level? If you're (...) (22 years ago, 17-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
You were right about the strange reflections. By accident I had put my light source behind the scene and had the facing flipped. Now I have put a directional light straight at the scene with 'non viewer dependant' specular highlighting. This looks (...) (22 years ago, 16-May-02, to lugnet.cad.dev)
 
  Re: LD4DModeler 1.0 Beta 1 now available
 
I will write an aniactions 'guide' or something for the release of Beta 2 because you are right it a bit vague. But for the inc, in short: increases the coordinates with the given value over 'speed' ms for a period of 'timespan'. You can use spinup (...) (22 years ago, 16-May-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: Lego Movie
 
Absolutely hilarious. What a great film short! -Orion (22 years ago, 15-May-02, to lugnet.cad.dev)
 
  Lego Movie
 
Hello, I know its not the exactly right newsgroup for this but check out this Lego Movie ;)) .. Its amazing and funny! (URL) random i found an article on slashdot.org about it. Have fun Carsten (22 years ago, 15-May-02, to lugnet.cad.dev)
 
  Re: LD4DModeler 1.0 Beta 1 now available
 
"rmelkert" <rmelkert@_remove_chello.nl> skrev i meddelandet news:3CE0052C.406080...ello.nl... (...) The (...) them. Could you elaborate a bit on the different options, especially for 'Inc'. (...) :-) I was lucky then, because my two-model animation (...) (22 years ago, 14-May-02, to lugnet.cad, lugnet.cad.dev)
 
  Part Source Question
 
What set(s) was this part in? (URL) Steve (22 years ago, 15-May-02, to lugnet.cad.dev)
 
  Re: Creating Patterned Parts
 
(...) I prefer either 32 (Trans-Black) or 40 (Trans-Dk.Grey)... Franklin (22 years ago, 15-May-02, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Creating Patterned Parts
 
Now that my first part has been certified I'm going to continue on my quest to get all the part for the UCS Tie Fighter created. I've been working on the patterned windscreen (part 2598) for some time now but can't get the angles for some of the (...) (22 years ago, 14-May-02, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Re: [Parts Tracker] Feature Request
 
(...) !!!... Yes, it *would* be! *Very* cool idea, Carsten! :-) Steve, if you have the time, please consider doing these. Thanks! Franklin (22 years ago, 14-May-02, to lugnet.cad.dev)
 
  [Parts Tracker] Feature Request
 
Hello Steve, I have two requests: 1.) Can you please put the (URL) link into the tools section? 2.) What I'm missing too is an inversion of the upper tool... "Show me all parts that I didn't touch yet." That would be really cool. I reviewed a lot of (...) (22 years ago, 14-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
(...) Just out of curiosity, where is the light source in your demo program? The specular seems to be showing up at really odd times. I can't tell if the surface normals are pointed in the wrong direction or if the light is an unusual place, though. (...) (22 years ago, 14-May-02, to lugnet.cad.dev)


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