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 CAD / Development / 7082 (-20)
  Re: Two questions on primitives
 
(...) One other thing,[1] the primitives which are most commonly used with the INVERTNEXT flag/statement are the *-*cyli.dat files. All of these files (the regular cylinder primitives) have BFC'ed versions posted on the Parts Tracker. -- Steve 1) (...) (23 years ago, 31-Mar-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Two questions on primitives
 
Thanks guys. You cleared up my only question with BFC -Orion (23 years ago, 30-Mar-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Two questions on primitives
 
(...) You've got it. When existing part files are made BFC-compliant, they have to be checked through completely. The main changes are fixing polygon wrapping and adding INVERTNEXT statements. Until a file is labeled BFC-compliant, renderers (...) (23 years ago, 30-Mar-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Two questions on primitives
 
(...) Is this a real issue? Parts can't be truly BFC compliant until all of their subparts are BFC compliant. So yes, you'll have to insert those INVERTNEXT commands. But the part wasn't BFC compliant before, and this is just another part of (...) (23 years ago, 29-Mar-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Optimising piece use (Was: LDraw.org MOTM/SOTM voting for March is open)
 
Cool. I like the parallel-paths-to-ground idea that you'd get with conductance and studs as resistors. I can see large 1x16 "ground plane beams being used, likewise maybe wall pieces. Another interesting aspect is surface gradients, and the use of (...) (23 years ago, 29-Mar-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: LDAO Editor Error & Crash
 
(...) Hmm. I'm guessing it's coming across something it doesn't like in the ldraw.ini file. You could try temporarily renaming this file, then trying to access Options | View Settings. Just to see if that lets you in. I seem to remember that this (...) (23 years ago, 28-Mar-02, to lugnet.cad.dev)
 
  [Parts Tracker] Duplo Stud Primitives
 
Part Reviewers: There are 12 new DUPLO part files on the PT, ready for release. However, all of these files depend on the new primitives stud7 and stud8. In order for the stud files to be released, their fast-draw companion files, stu27.dat and (...) (23 years ago, 28-Mar-02, to lugnet.cad.dev)
 
  Re: Animation
 
No, I am working on it alone. I didn't knew there was already something out there for this kind of stuff. Roland (...) (23 years ago, 27-Mar-02, to lugnet.cad.dev)
 
  Re: Hi-res sphere?
 
(...) I wrote a tool for generating a 1/8 sphere (including type 5 lines) for a mock-up part I made once. Write me if you want a copy of the source code. Jacob (23 years ago, 27-Mar-02, to lugnet.cad.dev)
 
  Re: Rotation/scaling matrices... reference?
 
(...) Well, in the order from easy to difficult: Near the bottom of this page: (URL) written something about manipuating 3D-Ldraw objects with matrices, it's the section starting with the line "Manfred Moolhuysen writes:". I've kept my explanation (...) (23 years ago, 27-Mar-02, to lugnet.cad.dev)
 
  LDAO Editor Error & Crash
 
Hi Steve, Perhaps this is old news, but i noticed an error in the LDAO EDITOR. When Selecting OPTIONS | VIEW SETTINGS , i get an RUNTIME ERROR 5 - INVALID PROCEDURE CALL OR ARGUMENT. I'm using LDAO V2.1.4 I know you're working on this utility, so i (...) (23 years ago, 27-Mar-02, to lugnet.cad.dev)
 
  Rotation/scaling matrices... reference?
 
Okay, I think I've pretty much reached the limit of what I can do with my "experimental" approach to dealing with matrices. I did learn today that yes, you can use it to skew, at least with 2D objects... that's darn handy for printing on slopes. Now (...) (23 years ago, 27-Mar-02, to lugnet.cad.dev)
 
  Re: Hi-res sphere?
 
(...) Travis Cobbs made one once upon a time. I used it in this MPD file. (URL) doesn't have type 5 lines yet, but in the comments he promised to add them if anyone uses the sphere primitive in their parts. :) Don (23 years ago, 27-Mar-02, to lugnet.cad.dev)
 
  Hi-res sphere?
 
I'm working on some parts that will need a hi-res 1/8 sphere primitive. Has anyone done up a version of this? How about a 3D tool that could build it? If I don't hear anything within a couple of days, I'll probably start working up the part in (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Re: Animation
 
(...) Are you working with Jimmy Figiel <jimmyfigiel@yahoo.com> on this? He has a 'aninamtion' program that will do this. He is working on a tutorial right now and making te program more user firnedly witha gui and all. You might want to contact him (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Animation
 
Hello all, I am working on a program (Windows) for ldraw animations for about three weeks now and because it's getting kinda cool I was thinking to make it freeware. Has anyone got some ideas for additional features? It will have the following (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Re: Can someone make me a mini program " a calculator "
 
(...) Good point rick. Eduardo you can do a simple calculator yourself by using an Excel sheet with three columns. Create a tabel like so: Col A B C row1 Time per Frame # of Frames Total Time row2 (USER INPUT) (USER INPUT) =A2*B2 But rick's input is (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Re: Can someone make me a mini program " a calculator "
 
(...) Render times vary alot on the model you are rendering, any effects you might have, and other misc stuff. For example, a 640x480 model of 1 2x4 bricks is going to render alot quicker then Bram Lambrecht's Delorean in 160x120 mode. Just my two (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Can someone make me a mini program " a calculator "
 
Hi to all programmers. Since I learned how to find whould take an animation to render without rendering all I noticed that there is only one calculator that calculates time "example: x seconds by y frames = zz hours yy minutes yy seconds to render " (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Re: Requesting another plug-in for LDDesignPad
 
(...) Thanks, Don! That helped a lot. I downloaded ldglite, followed your instructions, and it worked fine. MLCad does not have such an easy inline feature. Cheers, --Ryan K'nex: (URL) (23 years ago, 25-Mar-02, to lugnet.cad.dev)


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