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 CAD / Development / 6372 (-20)
  Re: BFC revisited
 
(...) I double-checked the primitives I had, to make sure they were OK. I zipped them up, and posted them on my Geocities site. You can grab a copy from (URL). Steve (23 years ago, 20-Aug-01, to lugnet.cad.dev)
 
  Technic Link vs Technic Rod
 
The name of part 2637 "Technic Link 16L" is a bit problematic, because it interferes with the 3711 "Technic Link Chain" and 3873 "Technic Link Tread". Would it make sense to rename 2637 to "Technic Rod 16L"? That way, it would appear in it's own sub (...) (23 years ago, 20-Aug-01, to lugnet.cad.dev)
 
  Re: BFC revisited
 
Gary Williams wrote... (...) Steve, please note that Gary pointed out that some parts are badly formatted... "l3p -check" doesn't complain, as "0 CERTIFY BFC CW" is a perfectly legal comment :-) I don't think l3p easily can be made to check this, "0 (...) (23 years ago, 19-Aug-01, to lugnet.cad.dev)
 
  Re: BFC revisited
 
(...) Cool! (...) will do. (...) I'm not understanding the problem. I've made versions of the sloping cylinders that are bfc-compliant. (...) Do you mean the problem (not just with sloped cylinders) that sometimes primitives are used for the outside (...) (23 years ago, 17-Aug-01, to lugnet.cad.dev)
 
  Re: LDGLite bug report (yes, one more)
 
(...) I think it's gonna be a while before I can get organized enough to roll a new release, but this edge line option, as well as the camera and near/far clip plane controls, have been added to the sources if you want to try it out. You can get (...) (23 years ago, 17-Aug-01, to lugnet.cad.dev)
 
  Re: BFC revisited
 
(...) I would appreciate that. -Gary (23 years ago, 17-Aug-01, to lugnet.cad.dev)
 
  Re: Datsville Overview Map (Was: Boundary Box Utility)
 
(...) I think realtime rendering qualifies as above statement (23 years ago, 17-Aug-01, to lugnet.cad, lugnet.cad.dev)
 
  Re: BFC revisited
 
I have printed the bfcspec file for review. Hopefully I will get a response back to you. I have been using BFC in most all my new parts for the last six months or so. Please send me the BFC compliant primitives, so that I can be sure I am using them (...) (23 years ago, 17-Aug-01, to lugnet.cad.dev)
 
  Re: BFC revisited
 
I forgot to mention: if anyone is interested in looking at the most-recent version of the BFC proposal, it's still at: (URL). The first screen of text is meta-comments about the status of the proposal. The actual proposal starts at the line "LDraw (...) (23 years ago, 17-Aug-01, to lugnet.cad.dev)
 
  Re: BFC revisited
 
There was never agreement on what the BFC standard should be. So there aren't very many parts that follow it in any way. I do have a set of primitives that are BFC-compliant. I didn't straighten out all the primitives, but I did a number of them. I (...) (23 years ago, 17-Aug-01, to lugnet.cad.dev)
 
  BFC revisited
 
I'm looking for a model file that utilizes BFC-certified parts to test backface culling in the CAD application I'm developing. Unfortunately, as near as I can tell, only 13 part files have a BFC-related comment, and on top of that, they're not (...) (23 years ago, 16-Aug-01, to lugnet.cad.dev)
 
  Re: Datsville Overview Map (Was: Boundary Box Utility)
 
Here is another idea for optimizing dat models. It isn't a very good one, but, it just seems more realistic than what I said earlier (writing a utility smart enough to optimize an entire model). One could write a utility that presents each polygon (...) (23 years ago, 16-Aug-01, to lugnet.cad, lugnet.cad.dev)
 
  Re: LDGLite bug report (yes, one more)
 
Don: (...) Definitely. (...) Yup. :-( Jacob (23 years ago, 16-Aug-01, to lugnet.cad.dev)
 
  Re: Datsville Overview Map (Was: Boundary Box Utility)
 
You could specify (or firmly recommend) in the future that models must posses boundary boxes measured in degrees of tilewidths (or half-tilewidth's). Anything less than that would be considered a prop. Props would then be dealt with seperately, just (...) (23 years ago, 16-Aug-01, to lugnet.cad, lugnet.cad.dev)
 
  Re: Datsville Overview Map (Was: Boundary Box Utility)
 
Of course, the same could be accomplished in LDraw. Mike (...) (23 years ago, 16-Aug-01, to lugnet.cad, lugnet.cad.dev)
 
  Re: Datsville Overview Map (Was: Boundary Box Utility)
 
This is great! An idea: if bitmaps were created of the model from 6 directions (left, right, bottom, top, front, back), you could texture map those to the boundary box (inside, to make sort of a 6 point, 3 plane cross intersecting in the center) and (...) (23 years ago, 16-Aug-01, to lugnet.cad, lugnet.cad.dev)
 
  Re: Help Needed: Boundary Box Utility
 
(...) Don't thank me, thank Lars. It's mostly his code. Now if only he'd release some more of it... ;^) (23 years ago, 15-Aug-01, to lugnet.cad, lugnet.cad.dev)
 
  Datsville Overview Map (Was: Boundary Box Utility)
 
That's it for tonight. I bboxed the parts of Datsville and labelled them after their names in town.dat (URL) (19 Kb) Next step: adding *a few* key buildings to help orientation. Tomorrow... /Tore (23 years ago, 15-Aug-01, to lugnet.cad, lugnet.cad.dev)
 
  Re: Help Needed: Boundary Box Utility  [DAT]
 
Thank you very much! I tested it on "my home" in Datsville, and it worked perfectly well, exactly as I want it to. With these two lines and viewed in L3Lab, any flaws would have been discoved: 1 16 0 0 0 1 0 0 0 1 0 0 0 1 ttore.dat 1 47 0 0 0 1 0 0 (...) (23 years ago, 15-Aug-01, to lugnet.cad, lugnet.cad.dev)
 
  Re: Help Needed: Boundary Box Utility
 
(...) [snipped: How-To instructions for making this from L3Input.cpp] (...) Ok, I decided to give this a shot during my lunch break. I hacked ldglite to bits and the results (source and win32 exe) should be here. (URL) to work for 3001.dat, but (...) (23 years ago, 15-Aug-01, to lugnet.cad, lugnet.cad.dev)


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