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 CAD / Development / 6352 (-20)
  datsville changes...
 
1.I have a newer version of Datsville Petrollium than the one included with the current Datsville MPD (this version is the version that was featured as the ldraw.org model of the month & at kidvention) & since I hold the copyright on the model I (...) (23 years ago, 15-Aug-01, to lugnet.cad.dev)
 
  Re: LDGLite bug report (yes, one more)
 
Haaaaaa!! That's a funky image! Datsville at hyperspeed! You could save that image in case you want to mix the Datsville and Star Wars themes. :) Mike (...) (23 years ago, 15-Aug-01, to lugnet.cad.dev)
 
  Re: Datsville continuation - more ideas
 
Hey, no problem. I just browse Lugnet every once in a while to see if any progress on such a utility exists. I notice there has been little mention of such a thing in the newsgroups in the past. It would be a "cool" toy. Thanks, Mike (...) (23 years ago, 15-Aug-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Datsville continuation - more ideas
 
(...) If I understand the question correctly, and from my understanding of how a ray- tracer works, Pov-ray must keep all polygon data while it renders since it "traces" all the light rays, even those that you can't see (inside of a brick). It (...) (23 years ago, 14-Aug-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Help Needed: Boundary Box Utility
 
Thank you Don. I will give it a try tonight, but I'll probably fail. I'll let you know. I need it for two purposes: 1. Making an overview map of Datsville from the subdivision in town.dat. (Maybe post-editing of the Y and E values by hand). 2. (...) (23 years ago, 14-Aug-01, to lugnet.cad, lugnet.cad.dev)
 
  Re: LDGLite bug report (yes, one more)
 
(...) It may be OpenGL implementation specific because I remember the Mac version of ldglite had a similar problem. I've run the datsville mpd file on a few Windoze machines and it clips the model at the far plane, but doesn't add the garbage you (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev)
 
  Re: LDGLite bug report (yes, one more)
 
Don: (...) Using the "l3" parser: $ time ldglite -ms -i1 -s0.2 -l3 town.mpd ... 281.790u 21.700s 8:48.81 57.3% 0+0k 0+0io 2290pf+0w $ A total of 303.49 seconds. The result: (URL) the "ld" parser: $ time ldglite -ms -i1 -s0.2 -ld town.mpd ... (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev)
 
  Re: terrain in LDraw
 
Actually, I was hoping to incorporate .DEM files into LDraw. At first glance I thought your utility could do that. It does so, but it generates studs instead of just plain polygons. Now, I can do this just as easily by doing a search over at the (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: New Construction Toy In LDraw Format!
 
(...) Cool. Any chance that you might do the K'nex figure? (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.general, lugnet.build)
 
  Re: LDGLite bug report (yes, one more)
 
Don: (...) Okay. Doing that now. The errors in the ortographic projection rendering seem to be independent of the parser. You can see an image at: (URL) corresponding command line is: ldglite -ms -i1 -s0.2 -j -l3 ~/Projekter/LEGO/Dat...D/town.mpd (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev)
 
  New version of stl2dat 1.0
 
I have made a small improvement that solves many annoying problems in some parts. The program now uses several primitives if the plain primitive does not exist. Example: for a part of cylinder of 5/8, the program will use two primitives 2-4cyli and (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev)
 
  Re: Help Needed: Boundary Box Utility
 
(...) I don't think I can do this right away since I already have 2 actual bug reports and an enhancement request in for ldglite. (I don't get many of these so I like to give them priority). It shouldn't be too hard to do though. Everything you need (...) (23 years ago, 14-Aug-01, to lugnet.cad, lugnet.cad.dev)
 
  Re: LDGLite bug report (yes, one more)
 
(...) You should at least try the "-l3" before you recompile. I'm sort of interested in what you get for render times with both parsers. I only have somewhat underpowered PCs to work with, so I'm curious how they compare in the "real world". Don (23 years ago, 14-Aug-01, to lugnet.cad.dev)
 
  Re: terrain in LDraw
 
Mike: (...) I am not upset. I am just bad at writing English. I might want to make the program do what you want, but I can't if you don't tell me what's missing. Jacob (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: New Construction Toy In LDraw Format!
 
Everything downloaded and unzipped great. Renamed all the parts to start with "K" and updated the mklist. Then I couldn't figure out why some of the parts wouldn't load onto MLcad...had to re-rename the "P" list back to original names. Now all works (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.general, lugnet.build)
 
  Re: terrain in LDraw
 
Sorry to upset you. (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: terrain in LDraw
 
Mike: (...) That may explain some of your problems. I have improved and modified the program a bit since then. (...) What did you expect? "Plain" non-brick landscapes in LDraw format? Or is the program just not your kind of user friendlyness? Jacob (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: terrain in LDraw
 
Sorry. I guess you did include screenshots of completed files on your website. Sorry, I didn't recognize th *.png format. I've been using the "ready to run DOS package" dated 1999-6-15, available for download on your site. Well, it wasn't really (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: terrain in LDraw
 
Mike: (...) Wierd. As usual, the first question from the "support hot-line" is: Which version did you use? Have you tried to update to the latest version? (...) You shouldn't, but since I am too lazy to package executable files myself, you have to (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: terrain in LDraw
 
Mike: (...) I see! I have added examples of images generated by my demonstration program to the webpage: (2 URLs) redaktørens opgave på internetnyhedstjenester. (23 years ago, 14-Aug-01, to lugnet.cad.dev)  


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