Subject:
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Re: Special tools used to build/design parts?
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Newsgroups:
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lugnet.cad.dev
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Date:
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Sun, 24 Dec 2000 12:48:39 GMT
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Viewed:
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785 times
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"Kyle D. Jackson" <flightdeck@sympatico.deletethisspamblock.ca> wrote:
> Also I read that you need to do some manual work in the .DAT file
> after creating it with your utility. Is this a lot of work? I
> am completely unfamiliar with internal details of .DAT files.
> I'm wondering if it would be productive to the CAD community if
> I could help by modelling parts in CAD (Pro/ENGINEER) and creating
> the .DAT file, but then hand that .DAT file to someone else
> who can "finish it", someone who is experienced with .DATs.
Yes, for shure.
The hand work is generally adding keywords, sometime I do only portion of the part and I add other primitives (like the
spheric primitive in Technic Liftarm 1 x 7 with 2 ball joints - 32173.dat)
Sometimes, I only modelise a portion of the part that is duplicated (like in the Supercar wheel and tyre) I then remove
the invisible triangles that are inside the complete part.
> Would this be of any help? I don't yet fully understand how
> it's decided who works on which parts, and how they are "approved"
> into the official libraries.
The best place for part is to post them in lugnet.cad.dat.parts.
The place for official submission is to email the dat files to Steve Bliss here: partsref@att.net
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Message has 1 Reply:
Message is in Reply To:
| | Re: Special tools used to build/design parts?
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| (...) Salut Marc, et merci pour ta reponse. I visited your website and read your tips about using SolidWorks. I undestand what you mean now for the primitive detection, making the objects in CAD using polygons instead of circles. That makes things a (...) (24 years ago, 23-Dec-00, to lugnet.cad.dev)
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