| | Torso number was Forestman Torso was Voting Page Terry Keller
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| | (...) Chris, you seem to by the "torso guy" around here, so if you have a good plan for those pieces, then go for it. And on another note, it has come to my attention that 9326 is NOT the torso number. I really hate to say this, but we need to move (...) (26 years ago, 13-May-99, to lugnet.cad.dev)
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| | | | Re: Torso number was Forestman Torso was Voting Page Steve Bliss
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| | | | (...) So waittaminut. I read you writing that 9326 *was* a number for the composite torso-with-arms-and-hands, but is not any longer used for that purpose. The 9xxx numbers were an earlier composite range. New parts are made with 5-digit numbers. So (...) (26 years ago, 13-May-99, to lugnet.cad.dev)
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| | | | | | Re: Torso number was Forestman Torso was Voting Page Chris Dee
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| | | | | (...) that (...) and (...) numbers (...) which (...) problem (...) a (...) If we must make this move, let's use up the gaps - I suggest 974 - as close to the arms as the hip piece is to the legs - but I guess it makes little difference. This would (...) (26 years ago, 13-May-99, to lugnet.cad.dev)
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| | | | | | | Re: Torso number was Forestman Torso was Voting Page John VanZwieten
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| | | | | | | Chris Dee <chris_w_dee@hotmail.com> wrote in message news:FBoGA9.MAy@lugnet.com... (...) Except that some pXX numbers are consistent across a theme. All the M:Tron patterned parts are XXXXp68, for example. This makes them easier to remember. -John (...) (26 years ago, 13-May-99, to lugnet.cad.dev)
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| | | | | | | | | Re: Torso number was Forestman Torso was Voting Page Steve Bliss
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| | | | | | | | (...) So would be be alright to make the M:Tron torso be 974p068.dat, to maintain that consistency? Steve (26 years ago, 13-May-99, to lugnet.cad.dev)
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| | | | | | | | | | Re: Torso number was Forestman Torso was Voting Page John VanZwieten
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| | | | | | | | Steve Bliss <blisses@worldnet.att.net> wrote in message news:373b22c5.162534...net.com... (...) bit (...) theme (...) remember. (...) I suppose that would be fine. It won't be easy to remember to put the extra "0" in just for minifig torsos, but I (...) (26 years ago, 13-May-99, to lugnet.cad.dev)
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| | | | | | | Re: Torso number was Forestman Torso was Voting Page Steve Bliss
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| | | | | | (...) Are you suggesting using the spare character as a theme-flag, or are you thinking of something else entirely? It would be kind of cool to use a one- or two-character sub-theme id, and then number within that theme. So if all the Ice Planet (...) (26 years ago, 13-May-99, to lugnet.cad.dev)
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| | | | | | | | Re: Torso number was Forestman Torso was Voting Page Chris Dee
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| | | | | | (...) torso (...) we (...) Yes something along the lines of them/subtheme characters, and I have a vague recollection that I had seen some classification of this sort elsewhere on the Web. But this more formal organisation really does demand that we (...) (26 years ago, 14-May-99, to lugnet.cad.dev)
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| | | | | | Re: Torso number was Forestman Torso was Voting Page Terry Keller
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| | | | | (...) It *was*. But that also means that it *IS*. There almost certainly is a composite torso out there with the number 9326 (ask Joshua). Just because TLG revised the numbering system to use 5 digits does not change the history or existence of past (...) (26 years ago, 14-May-99, to lugnet.cad.dev)
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| | | | | | Re: Torso number was Forestman Torso was Voting Page Terry Keller
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| | | | (...) I just did a check on the numbers availability. According to my list, at some point in time 973, 974, & 978 have been used. At least they are not included in my list of 'free' numbers. But they are not in any current usage, and they they are (...) (26 years ago, 14-May-99, to lugnet.cad.dev)
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