To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.devOpen lugnet.cad.dev in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / 10639
10638  |  10640
Subject: 
Re: Change to existing policy on embedding POV-Ray code in Official Files
Newsgroups: 
lugnet.cad.dev
Date: 
Mon, 2 Jul 2007 04:27:05 GMT
Viewed: 
5171 times
  
In lugnet.cad.dev, Orion Pobursky wrote:
The LDraw.org Standards Committee (LSC) has recently discussed the issue of
embedded POV-Ray code in Official Parts Library files.  After careful
consideration and with inputs from leading non-LSC members, most notably Lars
Hassing and Chris Dee, we have agreed that the inclusion of this code is
undesirable.

Our main reasoning behind this conclusion is outlined below is that the
inclusion of POV-Ray code locks the Official Library into a standard beyond  the
control of the LSC. The intermixing of language formats creates backwards
compatiblity issues that are too large to ignore.

Note that this restriction would only apply to Official Parts Library Files and
not to the LDraw File Format as a whole.  We are discussing the official
recognition of seperate libraries that define LDraw parts in various 3D formats.
These libraries would not be distributed with the LDraw base package but would
be offered as a downloadable add-on.

Before we make a final decision regarding this matter, we would like to open
this discussion up to the LDraw community as a whole.  Please be constructive
with your comments.

Since I've contributed exactly two official parts to the LDraw library (neither
of them with inlined POV-Ray code), I'm sure that my opinion carries more weight
than anyone's on the subject...  :)

For some time it has been argued that the use of inlined POV-Ray code would
expose the relevant part to possible obsolescence in the wake of future
revisions to POV-Ray itself, but honestly I find this argument unconvincing, at
least as it applies to the parts themselves.  Inlined POV-Ray code serves to
improve complex curved surfaces, whereas almost all revisions to the ray-tracer
involve the particulars of lighting and radiosity, rather than the structure of
basic objects.  AFAIK The code for a torus in POV-Ray 1.0 is the same as in 3.5,
for example.  Thus the threat of non-backwards-compatibility seems small.  And
certain curved surfaces simply turn out much better using POV-Ray code.

Nevertheless, the "not under LSC control" argument is IMO sufficient to end the
discussion all by itself.  Any other issues aside, this is the one point on
which there really can't be any debate, and it's a basically insurmountable
obstacle.  It's as unfortunate as it is unavoidable.

My vote, as an interested bystander, is to bar inlined POV-Ray code from the
official LDraw library.  But I think the idea of officially recognizing other
parts formats is a great idea.


Dave!



Message is in Reply To:
  Change to existing policy on embedding POV-Ray code in Official Files
 
The LDraw.org Standards Committee (LSC) has recently discussed the issue of embedded POV-Ray code in Official Parts Library files. After careful consideration and with inputs from leading non-LSC members, most notably Lars Hassing and Chris Dee, we (...) (21 years ago, 19-Jan-04, to lugnet.cad.dev, lugnet.cad)

27 Messages in This Thread:












Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR