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 CAD / Development / 10592 (-20)
  Re: Getting rif off the 8.3 nomenclature??? (scanf tricks)
 
(...) <snip> (...) Hi Jim, Thanks! I'll use it. Kevin (18 years ago, 29-Mar-07, to lugnet.cad.dat.parts, lugnet.cad.dev, FTX)
 
  Re: Getting rif off the 8.3 nomenclature??? (scanf tricks)
 
(...) misparse file names with blanks or tabs in them. (...) will be backward compatible and not cause problems (at least not for (...) I have no idea whether this could be worked into your sscanf usage, but it is possible to read whitespace into (...) (18 years ago, 29-Mar-07, to lugnet.cad.dat.parts, lugnet.cad.dev, FTX)
 
  Re: Sneekpreview on animation software
 
(...) Screen space is a bit of a problem indeed, it runs out very fast :) That's why I support dual (or even more in theory) screens. But every screen can also have multiple desktops, and for each desktop you can choose from 'windowed' or 'tabbed' (...) (18 years ago, 21-Mar-07, to lugnet.cad.dev)
 
  Re: Sneekpreview on animation software
 
(...) What about those of us that only have one screen? Can you show an example of how it would look there? It seems to me the UI with the large sliders is a bit space consuming. Maybe just a numerical display of the current value (the top part of (...) (18 years ago, 21-Mar-07, to lugnet.cad.dev)
 
  Sneekpreview on animation software
 
Hi all, After quite some time I think I got the basic control system / and interface working for the succeeder of LD4DModeler. I would appreciate any comments / suggestions from animators / developers concerning first impressions on the interface. (...) (18 years ago, 21-Mar-07, to lugnet.cad.dev, lugnet.cad, lugnet.animation)
 
  Re: Fun with LDView Fly Through (A Minifig's Eye View)
 
(...) Thanks for the tip, Tim! The point about LDraw (and POV-Ray) objectives being comprised of surfaces rather than solids is worth keeping in mind, too. After re-rendering the little test scene with maxtracelevel set to 8, I realized that the (...) (18 years ago, 19-Mar-07, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: Fun with LDView Fly Through (A Minifig's Eye View)
 
--snip-- (...) Hi Jim, The second error there is certainly to blame for the opacity. You need to add a line globalsettings maxtracelevel N where N is high enough (probably 8 will do). Partially this is because LDraw parts are constructed of surfaces (...) (18 years ago, 19-Mar-07, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: Fun with LDView Fly Through (A Minifig's Eye View)
 
(...) You're right - it does work. I retried it with L3P output and the view is positioned correctly. My previous effort used POV-Ray code from Anton's converter. That's not necessarily the reason it didn't work before, though: it was late and I was (...) (18 years ago, 19-Mar-07, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: Fun with LDView Fly Through (A Minifig's Eye View)
 
(...) The aspect ratio shouldn't make enough of a difference to put the camera out of the ship. It should only change the cropping. If you have the same aspect ratio, you should should get nearly pixel-perfect alignment of all polygons that don't (...) (18 years ago, 19-Mar-07, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: Fun with LDView Fly Through (A Minifig's Eye View)
 
(...) I was thinking of that. I tried it briefly the other night but I must have had a different aspect ratio, because the rendering appeared far outside the ship. I'm getting up to speed on POV-Ray, though, so I'll definitely try it again. (...) (...) (18 years ago, 19-Mar-07, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: Fun with LDView Fly Through (A Minifig's Eye View)
 
(...) It's worth noting that if you get the POV-Ray camera info from LDView and render in POV-Ray, you should get exactly the same view there (assuming you use the same aspect ratio). (...) The sensitivity is pretty messed up. It doesn't properly (...) (18 years ago, 19-Mar-07, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: Fun with LDView Fly Through (A Minifig's Eye View)
 
(...) That's a nice pic Jim. I seem to recall there was a view from inside a Santa Fe car a while back, can't remember who rendered it though :( ROSCO (18 years ago, 19-Mar-07, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Fun with LDView Fly Through (A Minifig's Eye View)
 
I'm sure this has been done before, but I realized an amusing application of LDView's "fly through" camera mode is to look at the world through the eyes of a minifig, particularly from perspectives where you couldn't normally fit a camera (or your (...) (18 years ago, 19-Mar-07, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: source code for minifig generator?
 
(...) Thanks, that's what I was looking for. Brian Durney (18 years ago, 16-Mar-07, to lugnet.cad.dev)
 
  Re: source code for minifig generator?
 
(...) Bricksmith is in Sourceforge. Browsing around its CVS, I found what appears to be the minifig generator source here: (URL) at the MinifigureDialogController files.) Of course, that source is in Objective C, but Objective C tends to be very (...) (18 years ago, 16-Mar-07, to lugnet.cad.dev)
 
  Re: source code for minifig generator?
 
(...) Sorry, I didn't realize how many versions there are. I believe Bricksmith also has a minifig generator now. The source code for any and all would be helpful. I looked at the LDDP link you posted and didn't see anything about the source, either (...) (18 years ago, 16-Mar-07, to lugnet.cad.dev)
 
  Re: source code for minifig generator?
 
(...) To which minifig generator do you refer? - The MLCad minifig generator: MLCad is closed source - The LDDP minifig plugin: source code here, (URL) The LDAO minifig generator: LDAO source here, (URL) Note LDAO is extremely out of date and still (...) (18 years ago, 16-Mar-07, to lugnet.cad.dev)
 
  source code for minifig generator?
 
Hello, I am contemplating a minifig editor that would work like the generator but would be able to select and modify minifigs in an LDraw file. I'm not sure yet whether I'll use Java or C++, but even if I use Java the source code for the generator (...) (18 years ago, 16-Mar-07, to lugnet.cad.dev)
 
  Re: txt2dat updated
 
(...) Received and uploaded, Mac & Linux users can now download binaries from the main page. I'd just like to thank Jim again for all his help producing this version, and I hope Mac & Linux users can get some good use out of my little program. ROSCO (18 years ago, 13-Mar-07, to lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: Public LDView 3.2 Alpha for Windows
 
(...) This is wicked cool. (I just realized that it works in the pre-alpha Mac build I've been poking at.) Is it or will it be possible to export the light orientation to POV-ray format as with the camera angle? Be well, Jim (18 years ago, 13-Mar-07, to lugnet.cad.dev)


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