To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.devOpen lugnet.cad.dev in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / 10018
10017  |  10019
Subject: 
Re: Mathematical assistance please
Newsgroups: 
lugnet.cad.dev
Date: 
Thu, 6 Jan 2005 23:23:51 GMT
Viewed: 
1807 times
  
In lugnet.cad.dev, Ross Crawford wrote:
In lugnet.cad.dev, Kevin L. Clague wrote:
In lugnet.cad.dev, Ross Crawford wrote:

<snip>

  My mistake.... I am using 4-4cyls.dat.  rotating them to align them with the
S0-S1-S2 plane is what I don't know how to do.

It's hard work, but this page might help
http://mathworld.wolfram.com/RotationMatrix.html

Rosco,

  Thanks again.  I understand rotation matricies (to some degree), I just don't
know how to come up with the rotation angle needed to twist the 4-4cyls.dat into
the right position.

Could you transform the co-ordinate system so that one of it's axes is along the
centre-line of the 4-4cyls (in the plane S0-S1-S2), rotate it about that axis so
that the longest sise is in the plane, then transform the co-ord system back?

Or maybe another way to look at it (got this from old lecture notes):

Goal: rotate about arbitrary vector A by alpha
Idea: we know how to rotate about X,Y,Z

So, rotate about Y by beta until A lies in the YZ plane
Then rotate about X by gamma until A coincides with +Z

Then rotate about Z by alpha

Then reverse the rotation about X (by -gamma)
Then reverse the rotation about Y (by -beta)

ROSCO



Message has 2 Replies:
  Re: Mathematical assistance please
 
(...) Ooooops, I see now I was totally barking up the wrong tree, you need to WORK OUT the alpha angle, sorry. But transforming the co-ordinate system should still work. ROSCO (20 years ago, 6-Jan-05, to lugnet.cad.dev)
  Re: Mathematical assistance please
 
(...) OK, here's my VERY LAST word on the subject: Transforming both 4-4cyls S0-S1 and vector S1-S2: Rotate about Y by beta until S0-S1 lies in the YZ plane Rotate about X by gamma until S0-S1 coincides with +Z Rotate about Z by delta until S1-S2 (...) (20 years ago, 7-Jan-05, to lugnet.cad.dev, FTX)

Message is in Reply To:
  Re: Mathematical assistance please
 
(...) Could you transform the co-ordinate system so that one of it's axes is along the centre-line of the 4-4cyls (in the plane S0-S1-S2), rotate it about that axis so that the longest sise is in the plane, then transform the co-ord system back? (...) (20 years ago, 6-Jan-05, to lugnet.cad.dev)

13 Messages in This Thread:



Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR