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 CAD / Development / *9600 (-20)
  Re: MOTM and SOTM winners for July 2002
 
(...) Rollover requests are SOP. But the submitters must request a rollover, and few ever do. -- Terry K -- (22 years ago, 13-Aug-02, to lugnet.cad.dev.org.ldraw)
 
  Re: New LDRAW renderer for the Mac
 
in art1$*ní­״ꝝ×´P (...) I like it, it actualy runs on my machine (mac os 8.6) all the comands work with no problems, including 'o' open. it seems to display most of chassis.dat,engine.dat and steering.dat. but verry little of the other (...) (22 years ago, 13-Aug-02, to lugnet.cad.dev.mac)
 
  Re: MOTM and SOTM winners for July 2002
 
(...) Yep. But what is going to happen this month is fine, I guess... I wouldn't change the rules out from under this month's entry. They win. :-) Going forward... This may be too complex but perhaps you could roll over those previous month entries (...) (22 years ago, 11-Aug-02, to lugnet.cad.dev.org.ldraw)
 
  Re: MOTM and SOTM winners for July 2002
 
(...) Hi Larry, There is only one. At least that was all I had - there may have been more, but my email crapped out. So yes, that one will be a default winner. I've not given a lot of thought about what to do when there is only one entry. Or no (...) (22 years ago, 10-Aug-02, to lugnet.cad.dev.org.ldraw)
 
  Math problem
 
Hi, I've been having headaches for over two nights now trying to figure something out for my animation program. I have made it possible to change the rotation point of an model. This works fine but I want it to be possible to change the point during (...) (22 years ago, 10-Aug-02, to lugnet.cad.dev)
 
  New LDRAW renderer for the Mac
 
Yes its true, however don't too excited yet. For several months now I have been working on a new LDRAW renderer. I did this to over come some of the shortfalls in the renderer in LdGLite (Mac) that I converted earlier this year. In principle I was (...) (22 years ago, 9-Aug-02, to lugnet.cad.dev.mac)
 
  Re: When Did Tiles Get Their Groove?
 
(...) I have heard reliable reports of recently opened MISB sets from 1973 and 1976 without and with grooves, respectively. I think that narrows down the time frame for the addition of the groove (to nongrille tiles). It would be good to narrow it (...) (22 years ago, 9-Aug-02, to lugnet.cad.dev, lugnet.db.brictionary)
 
  Re: Detemining Polygon Winding (Was: New Plugin for LDDesignPad)
 
(...) Correcting the winding shouldn't be too bad -- if the L3 code is available (ie, look in the ldglite source code) -- check how Lars detects bad winding, and how he figured the (more) correct winding. Steve (22 years ago, 9-Aug-02, to lugnet.cad.dev)
 
  Re: [Parts Tracker] Minifig Patterns Updated somewhat
 
(...) "(URL) with "Fright Knight 2" (i.e., this minifig: "(URL) (22 years ago, 9-Aug-02, to lugnet.cad.dev)
 
  Re: Detemining Polygon Winding (Was: New Plugin for LDDesignPad)
 
(...) Or I could say that the first polygon in a part must be wound correctly and then proceed from there. (22 years ago, 8-Aug-02, to lugnet.cad.dev)
 
  [Parts Tracker] Minifig Patterns Updated somewhat
 
FYI, I've done some more work on the minifig pattern reference pages, which are at: (URL). The basic changes are: - Created Rock Raiders page, assigning codes to all the RR crew. And moved the Jet torso from 973pxx to 973paj. - Cleaned up Star Wars (...) (22 years ago, 8-Aug-02, to lugnet.cad.dev)
 
  Re: Detemining Polygon Winding (Was: New Plugin for LDDesignPad)
 
(...) Also, once you know the direction for one (or more) polygons, any polygons that share an edge can have their direction determined. If polygon #1 has wrapping ABCD, and polygon #2 has vertices ABEF, then polygon #2's wrapping will involve a (...) (22 years ago, 8-Aug-02, to lugnet.cad.dev)
 
  Re: Detemining Polygon Winding (Was: New Plugin for LDDesignPad)
 
"Don Heyse" <dheyse@hotmail.spam....away.com> skrev i meddelandet news:H0I44E.2vE@lugnet.com... (...) An idea: Drawing with a software Z-buffer it's trivial to note _which_ polygons are the finally visible ones (at every pixel). Those are on the (...) (22 years ago, 8-Aug-02, to lugnet.cad.dev)
 
  Re: MPD spec
 
(...) I'd like to weigh in on this issue. I like using the .ldr extension for everything. I also like being able to refer to another MPD file (with the .ldr extension) from within an MPD file. I also like being able to call the the first subfile the (...) (22 years ago, 8-Aug-02, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev)
 
  Re: Heraldry Terms
 
(...) This is all going into the keywords search info, so stunningly technical is probably more than I'll deliver on. :) Steve (22 years ago, 8-Aug-02, to lugnet.castle, lugnet.cad.dev)
 
  Re: MPD spec
 
I think I am going to load referenced subparts only and use the first one of recursive mpd files, ignoring the rest for now for LD4DModeler's MPD support. Roland. (...) (22 years ago, 8-Aug-02, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Detemining Polygon Winding (Was: New Plugin for LDDesignPad)
 
(...) Oops, I guess you caught me. I knew about that one but I'm too lazy to implement it. Isn't that the method used by MLCAD? (...) Yeah, probably. Seems like only yesterday I was all excited about some code snippet of his that I found on the (...) (22 years ago, 8-Aug-02, to lugnet.cad.dev)
 
  Re: Detemining Polygon Winding (Was: New Plugin for LDDesignPad)
 
Portals. It's not backface culling, it's testing all polygons for visibility using possible rays through the openings, or from the sides of a bounding box. This is no longer culling based on front/back but true visibility that is computed once at (...) (22 years ago, 8-Aug-02, to lugnet.cad.dev)
 
  Re: Detemining Polygon Winding (Was: New Plugin for LDDesignPad)
 
(...) OK, but if the quads and triangles don't form a single closed surface, or actually a bunch of closed surfaces, then the algorithm won't work. However, like I said, if you find something that works, post the code or the algorithm and you'll be (...) (22 years ago, 8-Aug-02, to lugnet.cad.dev)
 
  Re: Detemining Polygon Winding (Was: New Plugin for LDDesignPad)
 
(...) Yes but I'm not parsing primitive subfiles in my plugin, just quads and triangles. -Orion (22 years ago, 8-Aug-02, to lugnet.cad.dev)


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