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Subject: 
Re: Detemining Polygon Winding (Was: New Plugin for LDDesignPad)
Newsgroups: 
lugnet.cad.dev
Date: 
Thu, 8 Aug 2002 02:10:46 GMT
Viewed: 
2375 times
  
In lugnet.cad.dev, Erik Olson writes:
> Portals. It's not backface culling, it's testing all polygons for visibility
> using possible rays through the openings, or from the sides of a bounding
> box. This is no longer culling based on front/back but true visibility that
> is computed once at load-time, and could scale to the whole model as you
> build it.

Oops, I guess you caught me.  I knew about that one but I'm too lazy
to implement it.  Isn't that the method used by MLCAD?

> By the way, how about the new version of Moller's Real Time Rendering? It's
> sure to be interesting.

Yeah, probably.  Seems like only yesterday I was all excited about some
code snippet of his that I found on the internet.

  http://news.lugnet.com/cad/dev/?n=7419

I can't for the life of me remember if I ever finished playing with
that code.  I'll have to go back and check the CVS archives...

Don



Message is in Reply To:
  Re: Detemining Polygon Winding (Was: New Plugin for LDDesignPad)
 
Portals. It's not backface culling, it's testing all polygons for visibility using possible rays through the openings, or from the sides of a bounding box. This is no longer culling based on front/back but true visibility that is computed once at (...) (24 years ago, 8-Aug-02, to lugnet.cad.dev)

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