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 CAD / Development / *9110 (-10)
  Re: disabling BFC (was "Head w/ Headset Over Brown Hair")
 
Correct me of I'm wrong but I thought that if a part's main file wasn't BFC certified, any subfiles, including primitives, are not processed as being BFC'd (even if the subfile is BFC certified). -Orion (make it billthefish and remove the obvious (...) (22 years ago, 8-Jun-02, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Re: Could someone run a perspective mode test on ldglite?
 
(...) Hmm. I was under the (mistaken) impression that glPolygonOffset was introduced in OpenGL 1.2. A NULL return from wglGetProcAddress means that the extension function requested doesn't exist. Apparently the ATI driver returns NULL for core (...) (22 years ago, 7-Jun-02, to lugnet.cad.dev.mac)
 
  Re: disabling BFC (was "Head w/ Headset Over Brown Hair")
 
(...) Thanks! I'm adding that one to my "start every new file with these (meta)statements" list. ;-) (...) HSSSsssss!!! The BFC! It burns us, it burns us! Hsssss. Franklin (22 years ago, 7-Jun-02, to lugnet.cad.dev)
 
  Re: disabling BFC (was "Head w/ Headset Over Brown Hair")
 
(...) Ha. It's almost a reflex for me -- click a [DAT] link, right-click L3Lab, de-select BFC. (...) 0 BFC NOCERTIFY I don't know if we've got any official files that use this one. It *really* isn't that hard to convert a file to BFC'ness. Steve (22 years ago, 7-Jun-02, to lugnet.cad.dev)
 
  disabling BFC (was "Head w/ Headset Over Brown Hair")
 
(...) Heh... :-/ I almost had a ^$#&^#$&%# _heart attack_ just a few minutes ago, when I clicked on the "DAT" link on the message, and parts of the file's image were _BLANK_. (I thought I had maybe screwed up something in the file.) It took me (...) (22 years ago, 7-Jun-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
 
  hints for authors (was "Head w/ Headset Over Brown Hair & Eyebrows")
 
(...) If I can ever remember, I intend to post the "debug" files I created to specifically help me use the "1-4cyls" and "1-4cyls2" files. :-P Franklin (22 years ago, 7-Jun-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: Some bugs with LDGLite
 
(...) That's most likely a problem with the version of GLUT available for Mac OS X. It's known to have bugs like that. There's an improved version of GLUT available, that I might try to use for the next release, but I don't know how difficult it is (...) (22 years ago, 7-Jun-02, to lugnet.cad.dev.mac)
 
  Re: Some bugs with LDGLite
 
(...) Hehehe. I know. I never did implement it. I think I tried to disable it (so that I didn't have to delete it from the layout), but I couldn't figure out how. OK, so I didn't put that much time into it. That is why the version is pre 1.0. :-P (...) (22 years ago, 7-Jun-02, to lugnet.cad.dev.mac)
 
  Re: Could someone run a perspective mode test on ldglite?
 
(...) I knew it! The opengl driver for my older Rage Pro is terrible. I think they just tested it for quake, which probably doesn't use lines at all. (...) I'm not sure what that NULL means. Does it mean there's no fn, or that it falls back to a (...) (22 years ago, 7-Jun-02, to lugnet.cad.dev.mac)
 
  Re: Could someone run a perspective mode test on ldglite?
 
(...) True, but lucky for you, I was following this thread, and my work machine (Windows 2000) has a Rage 128 Pro. I get the same effect with the -J option. The -z100 -Z2000 fixes it. One really strange thing, though. As far as I can tell, LDView (...) (22 years ago, 6-Jun-02, to lugnet.cad.dev.mac)


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