To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.devOpen lugnet.cad.dev in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / *7545 (-20)
  Animation - LDraw Object Classes - help needed!
 
So, finally I have made all the preparations to begin the work with creating the framework for LDraw Object Classes aimed towards animation scripting. My inspiration comes from the Borland Delphi world, but I'm open for other, easier, more flexible, (...) (23 years ago, 3-Sep-01, to lugnet.cad.dev)
 
  Re: LDraw Filter: New Version
 
Three minor bug fixes... New version, same location but 209 Kb zip. (...) (23 years ago, 2-Sep-01, to lugnet.cad, lugnet.cad.dev)
 
  LDraw Filter: New Version
 
New version, the only function still disabled is highlight. I think this version is quite useful. Just remember: the program filters *out* only those lines you select to filter out. If no filters are active, the Add button will add all lines to (...) (23 years ago, 2-Sep-01, to lugnet.cad, lugnet.cad.dev)
 
  Re: brick 1x2 with one two sideways locking fingers on end.
 
(...) Sorry about that. I didn't know that the part had already been done :/ it looked fairly easy though so i'd though i'd take a crack at it. it would be nice if they'd come out with a new update for the Ldraw parts library soon. (23 years ago, 1-Sep-01, to lugnet.cad.dev)
 
  Re: LDraw FilTEr
 
Thank you, Micheal. I am not following you completely, but never mind. I'm glad you like it. Hopefully, this weekend I'll have the time to improve to filTEr, with separate output files and more. Thanks, /Tore (...) (23 years ago, 31-Aug-01, to lugnet.cad, lugnet.cad.dev)
 
  Re: LDraw FilTEr
 
Man, this thing is great! You'll be able to create completely hollow objects, filter out parts that you want to use or ones you don't want to use, export them to already-existing realtime rendering programs like Quake or Unreal or your favorite (...) (23 years ago, 31-Aug-01, to lugnet.cad, lugnet.cad.dev)
 
  Re: LDGLite bug report (yes, one more)
 
Wow, that looks great. Don't really know what else to say... just wanted you to know that people were paying attention, and were interested in your results. :-) -Andy Lynch ----- Original Message ----- From: "Paul Gyugyi" <paul@gyugyi.com> To: (...) (23 years ago, 29-Aug-01, to lugnet.cad.dev)
 
  Re: LDGLite bug report (yes, one more)
 
Yes, I'm trying various shadings. This one looks promising: (URL) trees in the upper left stand out well. I really like the shading on the water tower, and the green roof on the yellow house looks nice. Shading is done by taking the dot product of (...) (23 years ago, 29-Aug-01, to lugnet.cad.dev)
 
  Re: idea for next version, include ttore boxes
 
(...) Oooops, I got mixed up. (...) What would you use this for? (...) Cool! That's like the "commecial zoning" effect in Sim City. (...) You can always leave the top-most brick with studs on top. Thanks, later, Mike (23 years ago, 28-Aug-01, to lugnet.cad.dev)
 
  RE: LDGLite bug report (yes, one more)
 
(...) variations? (Fade to white, or fade to gray, or desaturate as you go back) --Bram Bram Lambrecht bram@cwru.edu (URL) (23 years ago, 28-Aug-01, to lugnet.cad.dev)
 
  Re: LDGLite bug report (yes, one more)
 
I added some depth-queuing to LDLite, with a simple fade-to-black as you get away from the camera, in the hopes that it would let the green trees stand out from the green baseplates: (URL) anyone find this useful? -gyug (...) (23 years ago, 28-Aug-01, to lugnet.cad.dev)
 
  LDraw.org MOTM/SOTM voting SUSPENDED
 
Hi all, I need to temporarily suspend voting on the motm/sotm. Sorry for the inconveniance, but ldraw.org is being moved to a new server, and the voting pages kinda got left off. I started the voting pages at exactly the wrong time - when Jacob was (...) (23 years ago, 27-Aug-01, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw)  
 
  Re: September LDraw.org MOTM/SOTM voting ready
 
(...) Actually, we will have to suspend voting till this gets sorted out. Going to ldraw.org\motm\ now shows the pre-vote page with no access to the voting pages. So until we get the new server up and running, we will have to pause the voting. -- (...) (23 years ago, 27-Aug-01, to lugnet.cad.dev.org.ldraw)
 
  Re: September LDraw.org MOTM/SOTM voting ready
 
Terry: (...) "www.ldraw.org" is moving to a new server Tuesday and I have not had time to move the CGI programs used for the voting to the new machine. I am sorry for the inconvenience, Jacob -- (URL) (23 years ago, 27-Aug-01, to lugnet.cad.dev.org.ldraw)  
 
  Re: LDGLite bug report (yes, one more)
 
I did some work on LDLite this weekend. An image of an LDLite rendered town.mpd is at: (URL) image used the -fr option to turn off lines, and has ldlite shading turned on, so it looks a little different than the others. Rendering time was 828 (...) (23 years ago, 27-Aug-01, to lugnet.cad.dev)
 
  Re: September LDraw.org MOTM/SOTM voting ready
 
(...) Thanks I hope to have a castle scene ready for next month. Cale (23 years ago, 27-Aug-01, to lugnet.cad.dev.org.ldraw)
 
  Re: September LDraw.org MOTM/SOTM voting ready
 
(...) Too much? Did you conserve space by interlocking pieces? And yes, Cale's scene is great. I would describe it as being bucolic. -- Terry K -- (23 years ago, 26-Aug-01, to lugnet.cad.dev.org.ldraw)
 
  Re: September LDraw.org MOTM/SOTM voting ready
 
(...) I won't even touch that one.. (...) Yawn... yep. I noticed (fairly late) that I had almost forgotten about the vote. So I sat myself down and dd it. -- Terry K -- (23 years ago, 26-Aug-01, to lugnet.cad.dev.org.ldraw)
 
  Re: September LDraw.org MOTM/SOTM voting ready
 
(...) much lego in the handbag...) Voting done, though. I must say Cale's "autumn" scene was amazing. If only lego did that... -Shiri (23 years ago, 26-Aug-01, to lugnet.cad.dev.org.ldraw)
 
  Re: September LDraw.org MOTM/SOTM voting ready
 
(...) Oh no... (...) library ;-D <grin, duck, & run> (...) BTW - noting when you posted this....I take it you're still awake from last night? I just got up.... Tim.NH (23 years ago, 26-Aug-01, to lugnet.cad.dev.org.ldraw)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR