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 CAD / Development / *3030 (-20)
  Re: Parts for LDraw or parts for POV-Ray?
 
Snipped most of the message... ok.. all of it.. :-) I have some thoughts on why TLG hasn't thought about trying to shut this down... I'm sure they already know the group as a whole isn't very happy with them. To turn around, and try to shut down a (...) (25 years ago, 16-Aug-99, to lugnet.cad.dev)
 
  Re: Top 10 posters in lugnet.cad.dev
 
Hey 34's my lucky number! Wow! Adam Todd Lehman <lehman@javanet.com> wrote in message news:37b751b6.341452...net.com... (...) -- (...) -- (...) -- (...) -- (...) -- (...) -- (...) -- (...) -- (...) -- (...) -- (...) -- (...) -- (25 years ago, 16-Aug-99, to lugnet.cad.dev)
 
  Re: i admit i was wrong
 
Thanks for all the suggestions. I believe I have solved this problem, but I will use everyone's suggestions when I need to post a question in the future. Thanks, Adam Steve Bliss <blisses@worldnet.att.net> wrote in message (...) (25 years ago, 16-Aug-99, to lugnet.cad.dev, lugnet.admin.general)
 
  Re: My Final Word On All This
 
After reading all of these posts on this, I even addressed Jonathan personally at one time myself, I am glad to hear you say so, John. I for one would not like to see anyone kicked out, because I for one feel at home here with my fellow Lugheads. (...) (25 years ago, 16-Aug-99, to lugnet.cad.dev)
 
  My Final Word On All This
 
Here is my final word on all of this. 1.I will refrain from doing any parts development work except for 1 part at a time and i will keep working on that part until it is good enough, however long that takes. My first part will be the Baseplate 32 x (...) (25 years ago, 16-Aug-99, to lugnet.cad.dev)
 
  Top 10 posters in lugnet.cad.dev
 
FWIW, data points. --Todd ---...--- lugnet.cad.dev - 2644 articles from 98 posters... 412 - Steve Bliss - 15.6% 261 - Jonathan Wilson - 9.9% 234 - Terry Keller - 8.9% 200 - Todd Lehman - 7.6% 158 - Tim Courtney - 6.0% 156 - John VanZwieten - 5.9% (...) (25 years ago, 16-Aug-99, to lugnet.cad.dev)
 
  Re: i admit i was wrong
 
(...) Whoops! There are two #5's up there, eh? :o) By the second #5, I really meant the lugnet.starwars group in particular, although other people may have discovered other areas of related concern, disgust, or disappointment. For instance, there's (...) (25 years ago, 15-Aug-99, to lugnet.cad.dev, lugnet.admin.general)
 
  Re: i admit i was wrong
 
(...) <snipped good "Dear Jon" letter> Many good points, said in a good way. Unfortunately, I think it's all a bit too late. All these points have been mentioned before by several folks for awhile now. But thanks for saying them anyway. And welcome (...) (25 years ago, 15-Aug-99, to lugnet.cad.dev)
 
  Re: i admit i was wrong
 
(...) A common priviledge here on lugnet is being able to post to any group, which would be revoked if the vote is against him. Exclusion from social acceptance could be achieved by no one answering his posts even with an "I don't know/don't (...) (25 years ago, 15-Aug-99, to lugnet.cad.dev, lugnet.admin.general)
 
  Re: i admit i was wrong
 
(...) BTW, if the group does decide to hold a vote on this, I'll be sitting on the sideline -- I won't be casting a vote on this. For the record, however -- and this is only my opinion having followed this very closely since its inception -- I do (...) (25 years ago, 15-Aug-99, to lugnet.cad.dev, lugnet.admin.general)
 
  Re: Parts for LDraw or parts for POV-Ray?
 
(...) I don't think TLG has changed much since then. I also think TLG was blowing some smoke, and Carsten gave up too easily. I'm pretty sure Carsten could have made some cosmetic changes to satisfy TLG. Steve (25 years ago, 15-Aug-99, to lugnet.cad.dev)
 
  Re: Parts for LDraw or parts for POV-Ray?
 
(...) "Leveraging the LDraw knowledge-base" :p (...) Isn't that something? I think it would make much more sense if everyone built their library using some obscure, *nix-based (that's a bit redundant) raytracing program. Steve (25 years ago, 15-Aug-99, to lugnet.cad.dev)
 
  Re: Parts for LDraw or parts for POV-Ray?
 
On Sun, 15 Aug 1999 00:28:15 GMT, Joshua Delahunty <dulcaoin@alumni.cse.ucsc.edu> wrote: [Update on the story of BriCAD and Carsten Gnoerlich] Thanks for the information, Joshua. I hadn't heard of btopia. Heck, the last thing I knew, I was (...) (25 years ago, 15-Aug-99, to lugnet.cad.dev)
 
  Re: i admit i was wrong
 
(...) Suggestions for asking questions: Be as specific as possible. In this case, you are working on a specific detail, so you could post the part, with the problem-areas marked by comments: 0 *** The following 4 lines don't work right *** <bad line (...) (25 years ago, 15-Aug-99, to lugnet.cad.dev, lugnet.admin.general)
 
  Re: i admit i was wrong
 
(...) Well, yes and no, right? * Yes in the sense that "ostracism" means (1) "a method of temporary banishment by popular vote without trial or special accusation practiced in ancient Greece" and (2) "exclusion by general consent from common (...) (25 years ago, 15-Aug-99, to lugnet.cad.dev, lugnet.admin.general)
 
  Re: Some excellent advice (Re: i admit i was wrong
 
(...) I believe I am abiding by the letter, if not the spirit. If you notice, the mail list (and I believe the news group) headers show who I "really" am: X-Real-Life-Name: Christian Holtje In addition, the web list is even more explicit: From: The (...) (25 years ago, 15-Aug-99, to lugnet.general, lugnet.cad.dev)
 
  Re: Some excellent advice (Re: i admit i was wrong
 
(...) Yes, I concur, but I have a question for you, Doc. Did you used to play second base for Bud Abbott?;-) All seriousness aside, this isn't RTL, and although a few folks here are known by nicknames, they have been around and everyone *knows* (...) (25 years ago, 15-Aug-99, to lugnet.cad.dev)
 
  Re: Parts for LDraw or parts for POV-Ray?
 
(...) You continue to amaze, Leonardo. To have not been a programmer that recently, and to have come up with LeoCAD and make it work so well, it shocks me a little (in a good way). :) (...) I wouldn't go that far. In fact, I'd caution that we be (...) (25 years ago, 15-Aug-99, to lugnet.cad.dev)
 
  Re: i admit i was wrong
 
If you post a message along the lines of "I'm trying to make the crossbow and I am having trouble getting the intersection of where the loop folds into the stock, here's what I tried to do 1. bla 2. bla 3. bla That worked for me when I intersected (...) (25 years ago, 15-Aug-99, to lugnet.cad.dev, lugnet.admin.general)
 
  Some excellent advice (Re: i admit i was wrong
 
The Doctor What wrote: <snip> Not to be terse, but the subject says it all. I've not seen you around here before recently, so in case no one's said it yet, welcome to LUGNET, and nice job on the advice. Thanks. (we all could (yes, even me, otherwise (...) (25 years ago, 15-Aug-99, to lugnet.cad.dev)


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