| | Re: LPub request
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(...) The PLIST BEGIN SUB meta solution is fine. My problem was due to a lack of knowledge regarding LPub META commands. -Orion (20 years ago, 4-Oct-04, to lugnet.cad.dev)
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| | Re: LPub and Lsynth page for tracking enhancement requests and bug fixes
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(...) My solution to the above is to give you explicit control over construction image render window size and PLI render window size. You can set these sizes small for test runs. Is this acceptable? It will be available in the next LPub release. (...) (20 years ago, 4-Oct-04, to lugnet.cad.dev)
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| | Re: LPub request
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(...) I'm adding support for s and 48 in lieu of the pathing solution Lars' will be providing. If your flexible axle is produced by some known tool, I'm willing to add supprt for flex axle recognition to LPub. Orion, could you email an example? (...) (20 years ago, 4-Oct-04, to lugnet.cad.dev)
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| | Re: LPub request
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(...) Hi Orion, I never got feedback from you about the PLIST BEGIN SUB solution outlined above. LPub recognizes parts synthesized with LSynth and tries to determine the part being synthesized. It recognizes flexible axles and determines the length. (...) (20 years ago, 4-Oct-04, to lugnet.cad.dev)
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| | Re: New style of part file 3941 vs. 6143
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(...) I've added pictures of some of these variants to my comparison galleries: (URL) the two previous pictures. One addition to Chris' excellent descriptions is that the older bottoms (2A) can be used in a SNOT function with plates; the newer (...) (20 years ago, 28-Sep-04, to lugnet.cad.dev.org.ldraw)
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| | Re: LPub mask generation
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Hi Mike, As it turns out, my laptop hard disk died since brickfest. Please send me all relevent files and some background on how to recreate. Life has been very busy. Thnks for your patience, Kevin (...) (20 years ago, 23-Sep-04, to lugnet.cad.dev)
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| | Re: LPub mask generation
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"Kevin L. Clague" <kevin_clague@yahoo.com> wrote in message news:I4EJ6K.154K@lugnet.com... [ ... snipped ... ] (...) California (...) converted to (...) list (...) Any luck chasing down the problem we were looking at at BrickFest? Mike (20 years ago, 22-Sep-04, to lugnet.cad.dev)
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| | Re: Converting Polyline to Mesh
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(...) Err, no. That would have required some RTFM on my part, which seriously conflicts with the coefficient of laziness. Somebody turn off that firehose, pronto! (20 years ago, 21-Sep-04, to lugnet.cad.dev, FTX)
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| | Re: LPub mask generation
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(...) I was looking too hard in the wrong place. I've got access to it now. I've installed the component, but I think I have to write a header file for it, so that I can use it under C++ builder. It looks very nice to use. I'm really looking forward (...) (20 years ago, 21-Sep-04, to lugnet.cad.dev)
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| | Re: LPub mask generation
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(...) Do what? Get the source code, or use the png classes? At least for me, clicking on the link takes me to the sourceforge page for PNGImage, up left is a "Download" link which gets the .zip archive ((URL) I just downloaded it again, to make (...) (20 years ago, 21-Sep-04, to lugnet.cad.dev)
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| | Re: Converting Polyline to Mesh
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(...) the instructions on (URL) this page> when you compiled it? ;-) --Travis (20 years ago, 21-Sep-04, to lugnet.cad.dev, FTX)
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| | Re: Converting Polyline to Mesh
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(...) OK. If some makes commercial/research software that outputs LDraw format, it'd be good for us to know about... (...) Well, there's also the bit about Triangle wanting *me* to tell *it* about holes in the area to be filled -- that was one of (...) (20 years ago, 21-Sep-04, to lugnet.cad.dev)
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| | Re: Converting Polyline to Mesh
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(...) Err, twisted is probably a good call. I followed a few links and did see some with free windows executables, and I thought I saw some that mentioned other "normal" formats like STL and/or DXF? Anyhow, I compiled triangle for windows if you (...) (20 years ago, 21-Sep-04, to lugnet.cad.dev)
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| | Re: Converting Polyline to Mesh
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(...) You have a twisted sense of 'lazy'. ;) Or is there something obvious I'm missing? Steve (20 years ago, 21-Sep-04, to lugnet.cad.dev)
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| | Re: Converting Polyline to Mesh
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(...) Well, just in case you change your mind on gcc, it really is easy. (URL) Anyway, thanks for the link. Once I have results, I post them somewhere. Speaking of links and firehoses, here's a short list of alternative triangle mesh generators. (...) (20 years ago, 21-Sep-04, to lugnet.cad.dev)
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| | Re: LPub mask generation
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I forgot a few things. First of all, you'll also need the TCImageFormat class. Second, in TCImage, you'll need to comment out the line that looks like so (unless you want to use my TCBmpImageFormat class): addImageFormat(new TCBmpImageFormat, true); (...) (20 years ago, 21-Sep-04, to lugnet.cad.dev)
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| | Re: Converting Polyline to Mesh
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(...) Uh. Wow. Yeah, that should do what I need. If it can fill in Lake Superior, it should handle my little de-rasterized figure. I suspect that using Triangle on my little polygon-filling exercise will be like using a firehose to water a flower (...) (20 years ago, 21-Sep-04, to lugnet.cad.dev)
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| | Re: Converting Polyline to Mesh
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(...) Oops, found it. (URL) in case I lose it again: Delaunay, triangle, vectorize, mesh, polyline, voronoi, and tesselate! That oughta do it... Don (20 years ago, 21-Sep-04, to lugnet.cad.dev)
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| | Re: Converting Polyline to Mesh
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(...) I coulda sworn I mentioned this here before. (URL) I can't find the reference (something about stained glass window patterns). Oh well. Enjoy, Don (20 years ago, 21-Sep-04, to lugnet.cad.dev)
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| | Converting Polyline to Mesh
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Heya, Can anyone point me to an algorithm for converting a polyline to a triangle mesh? The polyline must be allowed to be highly irregular - concave, definitely. Maybe not ... ummm ... fully connected. I've been doing some googling, but so far I've (...) (20 years ago, 21-Sep-04, to lugnet.cad.dev)
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