Subject:
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Re: Converting Polyline to Mesh
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Newsgroups:
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lugnet.cad.dev
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Date:
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Tue, 21 Sep 2004 01:45:06 GMT
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Viewed:
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1660 times
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In lugnet.cad.dev, Don Heyse wrote:
> In lugnet.cad.dev, Steve Bliss wrote:
> > Heya,
> >
> > Can anyone point me to an algorithm for converting a polyline to a triangle
> > mesh? The polyline must be allowed to be highly irregular - concave,
> > definitely. Maybe not ... ummm ... fully connected.
> >
> > I've been doing some googling, but so far I've had surprisingly limited
> > success.[1] So I thought I'd ask here. :) Anyway, back to googling...
>
> I coulda sworn I mentioned this here before.
>
> http://www-2.cs.cmu.edu/~quake/triangle.html
>
> But I can't find the reference (something about stained glass window
> patterns).
Oops, found it.
http://news.lugnet.com/cad/dat/parts/?n=5236
Just in case I lose it again: Delaunay, triangle, vectorize, mesh, polyline,
voronoi, and tesselate! That oughta do it...
Don
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Message has 1 Reply: | | Re: Converting Polyline to Mesh
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| (...) Uh. Wow. Yeah, that should do what I need. If it can fill in Lake Superior, it should handle my little de-rasterized figure. I suspect that using Triangle on my little polygon-filling exercise will be like using a firehose to water a flower (...) (20 years ago, 21-Sep-04, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: Converting Polyline to Mesh
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| (...) I coulda sworn I mentioned this here before. (URL) I can't find the reference (something about stained glass window patterns). Oh well. Enjoy, Don (20 years ago, 21-Sep-04, to lugnet.cad.dev)
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