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 CAD / Development / *11396 (-20)
  Re: LDGLite Linux install question
 
(...) More searching reveals some tantalizing hints, but nothing concrete. Setting MESA_NO_SSE=1 is mentioned, but I'm not clear if it's an environment variable, or a compiler option. By the way, did you build MESA yourself, or was it installed by a (...) (21 years ago, 16-Jun-03, to lugnet.cad.dev)
 
  Re: LDGLite Linux install question
 
(...) Hmmm, a quick google search seems to indicate you're not the first person to encounter this problem. (URL) appears to be a problem with MESA hardware opengl support and the ATI Mobility chipset. I'll have to muck around a bit more with google (...) (21 years ago, 16-Jun-03, to lugnet.cad.dev)
 
  Re: LDGLite Linux install question
 
(...) I'm running: P3 500 Dell Inspiron 8000 Laptop with 128 MB of memory ATI RAGE Mobility M4 Graphic card SuSe Linux 8.2 Mesa Lib 5.0.1 and here's the output from gdb: (gdb) run Starting program: /usr/local/bin/ldglite Program received signal (...) (21 years ago, 16-Jun-03, to lugnet.cad.dev)
 
  LDDesignPad Feature Suggestion
 
(...) Hey, since ldlist and LDDP are both Delphi apps, wouldn't it be nice if LDDP had support for drag and drop from ldlist? And then, maybe a linux port of ldlist could be included as part of the linux port of LDDP. Would that be cool, or what? (...) (21 years ago, 16-Jun-03, to lugnet.cad.dev)
 
  Re: LDGLite Linux install question
 
(...) Sorry for the delay. My cable modem no longer gets a strong enough signal and the local cable company isn't to speedy about fixing it. So while I couldn't reply over the weekend, I did manage to build the latest linux sources. I could only do (...) (21 years ago, 16-Jun-03, to lugnet.cad.dev)
 
  Re: LDGLite Linux install question
 
(...) Well, when I tryed to run it from the file manager and I got nothing so I got curious and tryed to run it for the shell window. All I get is the message: Segementation Fault --Orion (21 years ago, 13-Jun-03, to lugnet.cad.dev)
 
  Re: LDGLite Linux install question
 
(...) Well, a segmentation error is when the program tries to access some memory that it doesn't own, so it's usually a bad pointer. How did you run the program? From a shell window? If so, what kind of shell was it? Probably bash, but you never (...) (21 years ago, 13-Jun-03, to lugnet.cad.dev)
 
  Re: LDGLite Linux install question
 
(...) Maybe I spoke too soon. When I try to run LDGLite in KDE I get a Segmentation Error, whatever that means. Any thoughts? -Orion (21 years ago, 13-Jun-03, to lugnet.cad.dev)
 
  Re: LDGLite Linux install question
 
(...) It works now, Thanks -Orion (21 years ago, 13-Jun-03, to lugnet.cad.dev)
 
  Re: Minifig Generator Plugin for LDDesignPad Version 1.5
 
(...) I just recently got a chance to take it for a test spin. Pretty nifty! Preview works fine on this Win2K pc with TNT video card. Here's a few notes. How about a selection for the background color in the preview window? The parts in the preview (...) (21 years ago, 13-Jun-03, to lugnet.cad.dev)
 
  Re: LDGLite Linux install question
 
(...) Well, being a noodle head probably has nothing to do with it this time. The problem is that I don't currently have much access to a linux PC that's attached to a monitor, just embedded devices and ssh servers. So I haven't exactly kept the (...) (21 years ago, 13-Jun-03, to lugnet.cad.dev)
 
  LDGLite Linux install question
 
Maybe it's just becuase I'm a Linux noodle head (I am learning, albiet not as fast as I'd like) but I'm having problems building LDGLite from the latest CVS download. Here's a dump of the makefile output: gcc -g -DUNIX -DUSE_OPENGL -DUSE_L3_PARSER (...) (21 years ago, 13-Jun-03, to lugnet.cad.dev)
 
  Re: L3P Launcher for Mac OS X
 
(...) You're right. Back in December I used remote ssh access to his Mac, but this time I went to his office to borrow his Mac for five minutes :-) /Lars (21 years ago, 13-Jun-03, to lugnet.cad.dev.mac)
 
  Re: L3P Launcher for Mac OS X
 
(...) you had was remote ssh terminal access, like what I have on the sourceforge compile farm OSX machine. I didn't realize you could actually see what you're doing. That's cheating! ;^) Have fun, Don (21 years ago, 13-Jun-03, to lugnet.cad.dev.mac)
 
  Re: L3P Launcher for Mac OS X
 
(...) I have occational Mac OSX access at a colleague's Mac. I used this to make the MacOSX L3P: (URL) (21 years ago, 12-Jun-03, to lugnet.cad.dev.mac)
 
  Re: L3P Launcher for Mac OS X
 
(...) Um, Lars must have Mac OS X...? Here are some screenshots: (URL) app is Cocoa, so I can easily make the GUI using Apple's Interface Builder, which is just a drag and drop GUI maker. Easiest thing in the world. I just set the background to (...) (21 years ago, 12-Jun-03, to lugnet.cad.dev.mac)
 
  Re: L3P Launcher for Mac OS X
 
(...) Hey, how'd Lars get to see the interface? I didn't see any screenshots on the webpage. I'm curious, does it look like l3pao, or lpub, or something completely different? James, have you considered talking to Kevin about providing a GUI for lpub (...) (21 years ago, 12-Jun-03, to lugnet.cad.dev.mac)
 
  Re: L3P Launcher for Mac OS X
 
(...) Showing the L3Globe is a good idea, but it seems you have mixed up latitude/longitude colors, see (URL) (21 years ago, 12-Jun-03, to lugnet.cad.dev.mac)
 
  L3P Launcher for Mac OS X
 
I am releasing a beta of an app I am working on that runs l3p without the Terminal.app. I have already made alot of changes to the window, but it "doesn't work" yet. So in the mean time, I am releasing this version that works. Moral is don't get use (...) (21 years ago, 12-Jun-03, to lugnet.cad.dev.mac)
 
  Re: Meta Commands in Part Files
 
(...) BFC KEYWORDS CATEGORY I can't think of any others off the top of my head. Steve (21 years ago, 10-Jun-03, to lugnet.cad.dev)


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