To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.dat.parts.primitivesOpen lugnet.cad.dat.parts.primitives in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / LDraw Files / Parts / Primitives / 16
15  |  17
Subject: 
Re: Part number needed & New primitive submission
Newsgroups: 
lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev
Date: 
Wed, 28 Jul 1999 17:33:11 GMT
Viewed: 
4 times
  
Hmm...

Steve Bliss <blisses@worldnet.att.net> wrote in message
news:379efb57.87946213@lugnet.com...
A few things I noticed/suggestions:

1. The way you use box4nl, you are drawing a bunch of quads which will
never be seen.  Drop the end-quads from box4nl.
I'll do this, I guess it will save some time when being generated.

2. On the outside frame, butted-construction is not the best way to put
graphics primitives together.  My experience is when areas are 'beveled' • to
fit together at the corner-points, the results can better handle
rotation/scaling without visible defects. YMMV.
I don't know what YMMV stands for:)  I'll check this out though.  When I
checked the part out earlier I didn't see any problems.  I rather like this
method because it makes writing the part very fast, but I don't want it to
look bad.

3. Ignore the rotation point.  Orient the part to fit in the window frame
part at the default position & rotation.
hmmm.... No.  I think if a part rotates around a specific axis when atached
to another part then it needs to be designed around that rotational axis.
Other window panes were designed around their rotational axis so I don't
think this should be any different.

Thanks for the comments,
Adam



Message has 2 Replies:
  Re: Part number needed & New primitive submission
 
(...) But this piece is more akin to 3855 1x4x3 Window Glass than 3854 1x2x3 Window Pane. This piece and 3855 are akin in that, while they can be rotated, it is *much* less common than sitting vertical in the frame. Your piece, in its current form, (...) (25 years ago, 29-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
  Re: Part number needed & New primitive submission
 
(...) You are right about the rotation point. It should lie on a major axis, to simplify rotating. However, I believe most window panes have been created in their 'default' orientation, not laying on their side. If you rotate this part 90-degrees (...) (25 years ago, 29-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)

Message is in Reply To:
  Re: Part number needed & New primitive submission
 
A few things I noticed/suggestions: 1. The way you use box4nl, you are drawing a bunch of quads which will never be seen. Drop the end-quads from box4nl. 2. On the outside frame, butted-construction is not the best way to put graphics primitives (...) (25 years ago, 28-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)

31 Messages in This Thread:










Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR