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 CAD / LDraw Files / Parts / Primitives / *319 (-20)
  Re: Primitive Needed: t04o2000.dat
 
(...) Thanks, Chris. That was fast! /Tore (22 years ago, 14-Dec-02, to lugnet.cad.dat.parts.primitives)
 
  Re: Primitive Needed: t04o2000.dat
 
(...) Now on the Parts Tracker at (URL) to Paul Easter's excellent generator. Paul - please let me know how you'd like such files credited - 99% of the work was yours. Chris (22 years ago, 14-Dec-02, to lugnet.cad.dat.parts.primitives)
 
  Primitive Needed: t04o2000.dat
 
Anybody? TIA, /Tore (22 years ago, 14-Dec-02, to lugnet.cad.dat.parts.primitives)
 
  POV-friendlier(?) Connect.dat (Technic Pin with Base Collar)  [DAT]
 
Here's my attempt to make a Techic Pin that should look better in POV-Ray. I'm afraid it will not work with POV-Ray versions lower than 3.1 PTMWYT /Tore 0 Technic Pin with Base Collar 0 Name: connect.dat 0 Author: James Jessiman 0 Original LDraw (...) (22 years ago, 10-Dec-02, to lugnet.cad.dat.parts.primitives)
 
  Re: "Clusters" of Studs?
 
(...) A 3x3, 3x4 and 4x4 trilogy : * is only 3 files which satisfies the demanded compactness * is 9 to 16 times faster than individual studs which satisfies the demanded speed & size gain * covers any rectangle >= 6x6 which satisfies the demanded (...) (22 years ago, 27-Oct-02, to lugnet.cad.dat.parts.primitives)
 
  Re: "Clusters" of Studs?
 
(...) Maybe it's better to call the Groups instead of Clusters. The file names would be less confusing that way. /Tore (22 years ago, 21-Oct-02, to lugnet.cad.dat.parts.primitives)
 
  Re: "Clusters" of Studs?
 
(...) Hey, thanks for thinking of me! At present, I believe the only "official unofficial" stud primitives for the clone.dat project are studc.dat and stud2cl.dat. I'll have to double-check the studc2z.dat, though. In the interest of diplomacy and (...) (22 years ago, 21-Oct-02, to lugnet.cad.dat.parts.primitives)
 
  Re: "Clusters" of Studs?
 
(...) I thought of 4x4, too. First I rejected the idea as I thought it would only save 15 lines in a file but then I realized that it can be used more than once in a file. I can't find any other sombinations that I would like to have. Maybe, maybe a (...) (22 years ago, 20-Oct-02, to lugnet.cad.dat.parts.primitives)
 
  Re: "Clusters" of Studs?
 
(...) In principle this sounds OK to me, but I would want to be somewhat restrictive about how many new files we have - 4x4, 6x6, 8x8 sound good combinations. What others? Regarding a naming convention, though, do we know how all renderers recognise (...) (22 years ago, 20-Oct-02, to lugnet.cad.dat.parts.primitives)
 
  "Clusters" of Studs?
 
Inspired by parts\s\4186a.dat, I would like to see "clusters" of studs, say 6 x 6 and 8 x 8. That would make a lot of part files *much* smaller. Maybe we could call them Stud36.dat and Stud64.dat? /Tore (22 years ago, 18-Oct-02, to lugnet.cad.dat.parts.primitives)
 
  Re: Toruseses?
 
(...) A new, fully revised and up-to-date Primitives Reference is currently undergoing review. I hope to be able to make this public on ldraw.org soon. This will answer both there questions (and more !). Chris (22 years ago, 10-Oct-02, to lugnet.cad.dev, lugnet.cad.dat.parts.primitives)
 
  Re: Toruseses?
 
(...) ... and a guide on how to interpret all the numbers in the file names/descriptions? For example: 0 Torus Outside 1 x 0.0625 x 0.25 0 Name: t04o0625.dat I have no idea of what the numbers stand for... /Tore (22 years ago, 10-Oct-02, to lugnet.cad.dev, lugnet.cad.dat.parts.primitives)
 
  1-16sphe.dat?  [DAT]
 
Hi all, I have a question about the sphere primitives: Does there exists a 1-16sphe.dat? (the half of a 1-8sphe) If not, is it possible that I could make one like this (only wireframe): 1 16 0 0 0 10 0 0 0 1 0 0 0 10 1-4edge.dat 1 16 0 0 0 9.2388 (...) (22 years ago, 1-Oct-02, to lugnet.cad.dat.parts.primitives)
 
  4-4disc.dat  [DAT]
 
Also here is an optimised 4-4disc which uses seven quads to replace 16 triangles which results in 14 triangles if split up. I know that optimizing discs by replacing triangles with quads has not been very popular as many renderers splut quads up (...) (22 years ago, 27-Aug-02, to lugnet.cad.dat.parts.primitives)
 
  2-4 disc primitive  [DAT]
 
Here is an optimised version of the 2-4 disc primitive. Instead of 8 traingles it uses 1 triangle and 3 quads or 7 triangles when the quads are split. 0 Disc .5 0 Name: 2-4disc.dat 0 Author: James Jessiman 0 Original LDraw Primitive 0 LDRAW_ORG (...) (22 years ago, 27-Aug-02, to lugnet.cad.dat.parts.primitives)
 
  Re: ?-?circ.dat
 
(...) Not all colors are invertable. For example, Yellow's edge color is Dark Gray, but Dark Gray's edge color is Black. The list of edge colors is at the bottom of the color page: (URL) L3 reports an error if you use color 24 in a subfile (...) (22 years ago, 14-Aug-02, to lugnet.cad.dat.parts.primitives)
 
  Re: ?-?circ.dat
 
(...) Yes, exactly. (...) Yep. New ways to use the power and flexibility of the LDraw syntax seem to be automatically treated as illegal. Generally it's good; it points out our mistakes. But sometimes when you want to go beyond the limits of what's (...) (22 years ago, 14-Aug-02, to lugnet.cad.dat.parts.primitives)
 
  Re: ?-?circ.dat  [DAT]
 
(...) you mean something like that: 0 Name: 1-4circ.dat 2 16 1.0000 0.0000 0.0000 0.9239 0.0000 0.3827 2 16 0.9239 0.0000 0.3827 0.7071 0.0000 0.7071 2 16 0.7071 0.0000 0.7071 0.3827 0.0000 0.9239 2 16 0.3827 0.0000 0.9239 0.0000 0.0000 1.0000 Only (...) (22 years ago, 14-Aug-02, to lugnet.cad.dat.parts.primitives)
 
  Re: ?-?circ.dat  [DAT]
 
(...) Messing around with ldraw I set the part color to 24 instead of 16, and got the colors to invert. Try something like: 1 24 0 0 0 1 0 0 0 1 0 0 0 1 4-4edge.dat Though I'm not sure how well most renderers handle parts that use color 24. (I think (...) (22 years ago, 14-Aug-02, to lugnet.cad.dat.parts.primitives)
 
  Re: ?-?circ.dat
 
(...) No, the lines I'm thinking of are supposed to support the rendering of ring primitives when zoomed out. The edge primitives could do this job if it weren't that they use the color 24 complementary color. /Tore (22 years ago, 13-Aug-02, to lugnet.cad.dat.parts.primitives)


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