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Also here is an optimised 4-4disc which uses seven quads to replace 16
triangles which results in 14 triangles if split up.
I know that optimizing discs by replacing triangles with quads has not been
very popular as many renderers splut quads up into triangles any way, but these
files also reduce the number of traingles being produced. If somebody could
test these files to see if they yeield any better results than old versions I
would apreciate. On the plus side they also require less space.
0 BFC CERTIFY CCW
4 16 1 0 0 0.9239 0 0.3827 0.7071 0 0.7071 0.3827 0 0.9239
4 16 0.3827 0 0.9239 0 0 1 0.9239 0 -0.3827 1 0 0
4 16 0 0 1 -0.3827 0 0.9239 0.7071 0 -0.7071 0.9239 0 -0.3827
4 16 -0.3827 0 0.9239 -0.7071 0 0.7071 0.3827 0 -0.9239 0.7071 0 -0.7071
4 16 -0.7071 0 0.7071 -0.9239 0 0.3827 0 0 -1 0.3827 0 -0.9239
4 16 -0.9239 0 0.3827 -1 0 0 -0.3827 0 -0.9239 0 0 -1
4 16 -1 0 -0 -0.9239 0 -0.3827 -0.7071 0 -0.7071 -0.3827 0 -0.9239
0
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