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 CAD / LDraw Files / Parts / Primitives / *289 (-20)
  Re: New Primative 4-4ring1.dat (required for 972pa4.dat)  [DAT]
 
I missed it. QUAD2DAT still uses the old convention. Steve I already submitted the part to the tracker. Do you want me to resubmit an updated version of the part with the corrected reference to ring1.dat? Or do you have to replace it for me? You (...) (22 years ago, 14-Jun-02, to lugnet.cad.dat.parts.primitives)
 
  Re: New Primative 4-4ring1.dat (required for 972pa4.dat)
 
(...) Actually, that's the old naming convention. Which is probably the reason George didn't notice the ring1.dat file. :) Steve (22 years ago, 14-Jun-02, to lugnet.cad.dat.parts.primitives)
 
  Re: New Primative 4-4ring1.dat (required for 972pa4.dat)
 
(...) I think the new naming convention is ring1.dat. -Orion (22 years ago, 14-Jun-02, to lugnet.cad.dat.parts.primitives)
 
  Re: New Primative 4-4ring1.dat (required for 972pa4.dat)
 
(...) George, Just use ring1.dat. Steve (22 years ago, 14-Jun-02, to lugnet.cad.dat.parts.primitives)
 
  New Primative 4-4ring1.dat (required for 972pa4.dat)  [DAT]
 
Here is the file based on Chris Dee's 1-4ring1.dat. This file is required for 973pa4.dat Adventurers Senor Palomar Torso. George 0 4/4 Ring Radius 1:2 0 Name: 4-4ring1.dat 0 Author: George Barnes (glbarnes@gdi.net) 0 Unofficial LCad Primitive 0 0 (...) (22 years ago, 14-Jun-02, to lugnet.cad.dat.parts.primitives)
 
  Re: How do I name this torus?
 
(...) Forgive me if I seem a little confused, here, but should I download Paul's file(s) for use? Or create my own? And do I name it t04x0100.dat, or is this not decided yet? (A bit off-topic, but still relavant) Steve: Is my userID and password set (...) (22 years ago, 12-Jun-02, to lugnet.cad.dat.parts.primitives)
 
  Re: How do I name this torus?
 
(...) Could we go with t04x0100.dat instead? The 't' would be to keep all the torus files together. Only the 'outer' primitives would be made for these >1:1 toruses, right? (I'm having a hard time figuring out what the 'inner' parts would be good (...) (22 years ago, 12-Jun-02, to lugnet.cad.dat.parts.primitives)
 
  Re: How do I name this torus?
 
(...) Doh! Of course. Sitting right there in plain sight. If it were a snake, it would have bit me. ;) (...) I'm going to go reply to Paul's reply to you now. Steve (22 years ago, 12-Jun-02, to lugnet.cad.dat.parts.primitives)
 
  Re: How do I name this torus?  [DAT]
 
(...) :-/ (...) My spreadsheet gives me an error when I try to give it 1 for the major radius, however, If I give it 1.000001(or something like that) it gives me a workable file. The file name is of course t04o0000.dat (.9999 would have rounded to (...) (22 years ago, 12-Jun-02, to lugnet.cad.dat.parts.primitives)
 
  Re: How do I name this torus?
 
(...) Yes, I can. If you have taken a look at the rough mockups I posted in CAD/PARTS, you will see a reference to a subfile called "fettorus.dat". This is in fact the primitive in question (although scaled up by a factor of 8), and it is used as (...) (22 years ago, 12-Jun-02, to lugnet.cad.dat.parts.primitives)
 
  Re: How do I name this torus?
 
(...) Maybe I'm blind (really, just ask my optometrist), but I don't see where such a 'bagel torus' would be used on the jetpack. Could you elaborate/specify a bit? I suppose we should have thought of the 1:1 torus when we worked out the (...) (22 years ago, 12-Jun-02, to lugnet.cad.dat.parts.primitives)
 
  How do I name this torus?
 
I've had to create a new torus primitive for the Boba Fett/Jango Fett helmet/jetpack. The radius for the center of the ring is one (of course. they all are, if you follow ldraw format). However, the ring cross section radius is ALSO one. How do I (...) (22 years ago, 11-Jun-02, to lugnet.cad.dat.parts.primitives)
 
  360-res edge primitive  [DAT]
 
I was messing around with curves and circles and thought I'd have a little fun. Dave! 0 90-point hi-res primitive 0 Just screwing around 0 Dave Schuler! 0 Not part of any official library 0 2 24 1 0 0 1 0 .017 2 24 1 0 .017 .999 0 .035 2 24 .999 0 (...) (22 years ago, 2-Jun-02, to lugnet.cad.dat.parts.primitives)
 
  Re: Wheel holder pin
 
(...) Well, I've got a carbase 4 X 12 X 1+2/3 that I believe hasn't been modeled yet. I would also be willing to redo the parts that would use this primitive. (22 years ago, 30-May-02, to lugnet.cad.dat.parts.primitives)
 
  Re: Wheel holder pin
 
(...) they all use the same structure? Are you making a part that is going to use this primitive? Steve (22 years ago, 29-May-02, to lugnet.cad.dat.parts.primitives)
 
  1-4con8.dat, Cone 8 x 0.25  [DAT]
 
I needed this primitive for a mock-up I created... 0 Cone 8 x 0.25 0 Name: 1-4con8.dat 0 Author: Franklin W. Cain 0 Unofficial File 4 16 8 1 0 7.3910 1 3.0615 8.3149 0 3.4442 9 0 0 4 16 7.3910 1 3.0615 5.6569 1 5.6569 6.3640 0 6.3640 8.3149 0 3.4442 (...) (22 years ago, 26-May-02, to lugnet.cad.dat.parts.primitives)
 
  Wheel holder pin
 
Here is a primitive I whipped up to act as the holding pin for Lego wheels. visit: (URL) (22 years ago, 26-May-02, to lugnet.cad.dat.parts.primitives)
 
  1-4con11.dat, Cone 11 x 0.25  [DAT]
 
Here's the new cone primitive promised earlier (for this file: "(URL) Cone 11 x 0.25 0 Name: 1-4con11.dat 0 Author: Franklin W. Cain (fwcain@yahoo.com) 0 Unofficial File 4 16 11 1 0 10.1627 1 4.2095 11.0866 0 4.5922 12 0 0 4 16 10.1627 1 4.2095 (...) (22 years ago, 20-May-02, to lugnet.cad.dat.parts.primitives)
 
  Re: why re-submit x-4disc files?...
 
(...) See this message, (URL). Steve (22 years ago, 14-May-02, to lugnet.cad.dat.parts.primitives)
 
  Re: why re-submit x-4disc files?...
 
(...) version (...) It seams that the part has been deleted. What was the reason? I never got to see the comments? (22 years ago, 14-May-02, to lugnet.cad.dat.parts.primitives)


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