| | Re: Using MPD syntax in official part files
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(...) I can see that, although a great deal of care would need to be taken to make sure that the MPD sub-files had no chance of being useful in another part. (...) I can definitely see that. (...) I totally disagree with this as an argument for (...) (15 years ago, 10-Feb-10, to lugnet.cad.dat.parts, FTX)
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| | Re: Using MPD syntax in official part files
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(...) I was about to write the same thing, but you beat me. I think it's a great idea! I can think of two potential problems: 1. Programs that create seams between parts but not models. (Are there any more than L3P?) Depending on how they are (...) (15 years ago, 10-Feb-10, to lugnet.cad.dat.parts)
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| | Re: Using MPD syntax in official part files
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(...) I think eliminating part-specific subfiles would be a nice file-management benefit, if nothing else. I expect that reducing the number of part-specific subfiles would speed up the part-approval process, always a good thing. The most important (...) (15 years ago, 10-Feb-10, to lugnet.cad.dat.parts, FTX)
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| | Re: "Dither" colors in patterned/sticker parts
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(...) Err, what? No, don't mix color codes and RGBs in official parts! This isn't an issue of backwards compatibility. It's an issue of adding complexity where it isn't needed (IMO, of course). (...) Ha! I'd have to get it back from Chris... Steve (15 years ago, 10-Feb-10, to lugnet.cad.dat.parts)
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| | Re: "Dither" colors in patterned/sticker parts
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(...) HURRAY! And in one go we are also gonna drop dithered colors in favour of RGBs. We'll have textures, the LSC is finally shaping the LCD - LDraw Connection Database (URL) and yourself are going to help getting LDView working as PT rendering (...) (15 years ago, 10-Feb-10, to lugnet.cad.dat.parts)
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| | Re: "Dither" colors in patterned/sticker parts
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(...) By the definitions of that article, *LUGNET* is a walled garden. <blank stare> I have put up a step-by-step showing example source LDR/image files. I did it on Facebook, because it took me almost no time to do. I'd either have had to set up my (...) (15 years ago, 10-Feb-10, to lugnet.cad.dat.parts, FTX)
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| | Re: Using MPD syntax in official part files
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(...) This is the first time I've heard this mentioned. Can someone tell me why this would be useful? I'm certainly open to the possibility, but only if it provides a concrete benefit, and I'm not having any luck coming up with what that benefit (...) (15 years ago, 10-Feb-10, to lugnet.cad.dat.parts, FTX)
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| | Re: "Dither" colors in patterned/sticker parts
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(...) I don't know why you need this, but I just did a test with LDView and it works. You can call an mpd file from within a part and the first model in the mpd file is shown together with the other content of the part file. cu mikeheide (15 years ago, 10-Feb-10, to lugnet.cad.dat.parts)
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| | Re: "Dither" colors in patterned/sticker parts
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(...) I know. It's heresy! But if there are enough good reasons to make that leap, it might be worth it. Steve (15 years ago, 10-Feb-10, to lugnet.cad.dat.parts)
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| | Re: "Dither" colors in patterned/sticker parts
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(...) Considering the conservative spirit that rules this community, where it is preferred to have no-progress over breaking backwards compatibility an where standards set in LDraw 0.27 should be possibly kept for eternity, such ideas have to be (...) (15 years ago, 10-Feb-10, to lugnet.cad.dat.parts)
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| | Re: "Dither" colors in patterned/sticker parts
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(...) Me neither. Nothing on Facebook is "out in the open", since it is a (URL) walled garden>. Jim (15 years ago, 10-Feb-10, to lugnet.cad.dat.parts, FTX)
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| | Re: "Dither" colors in patterned/sticker parts
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(...) I've been thinking about that as well. But I'm for now a bit of against such due to the amount of work it'd take and the smallness of the pros in compared to such. But I may be convinced otherwise fairly easily. -Santeri (15 years ago, 10-Feb-10, to lugnet.cad.dat.parts, FTX)
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| | Re: "Dither" colors in patterned/sticker parts
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(...) Considering the general pace we've alway had with LDraw.org, "sooner than expected" would be impressive. ;) (...) Actually, I'm not sure I've ever seen example source LDR/image files, or even a definition of the syntax. (...) True. But now (...) (15 years ago, 10-Feb-10, to lugnet.cad.dat.parts, FTX)
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| | Re: "Dither" colors in patterned/sticker parts
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(...) Michael (and anyone else), if you've got a Facebook account, you can see quite a few examples of the texture mapping work that I created while working out the syntax and getting working viewers going. Just send me a facebook invite ("Joshua (...) (15 years ago, 10-Feb-10, to lugnet.cad.dat.parts, FTX)
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| | Re: "Dither" colors in patterned/sticker parts
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(...) I stand corrected. However, forcing the user to choose between LDConfig.ldr support and dither color support pretty much makes dither colors useless in MLCad 3.3 for a vast majority of users. (...) That was my original opinion. However, all (...) (15 years ago, 10-Feb-10, to lugnet.cad.dat.parts, FTX)
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| | Re: "Dither" colors in patterned/sticker parts
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(...) In lugnet.cad.dat.parts, Travis Cobbs wrote: (...) Since the proof-of-concept work for texture mapping took place "out in the open" on Facebook, Steve is aware of what's been done so far. I think the real "dream" here is having it widely (...) (15 years ago, 9-Feb-10, to lugnet.cad.dat.parts, FTX)
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| | Re: "Dither" colors in patterned/sticker parts
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(...) That is not complete correct. If MLCad does not find a LDConfig.ldr then you have your old colours back, including the dithered range! I feel with the majority of the votes in this thread. Allow "Dithered" colours and looking forward for (...) (15 years ago, 9-Feb-10, to lugnet.cad.dat.parts, FTX)
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| | Re: "Dither" colors in patterned/sticker parts
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(...) Unfortunately, MLCad 3.3's complete removal of support for dither colors (which incidentally breaks it for a number of existing official parts) makes this option less tenable. It's a bit ironic that most of the people speaking up in favor of (...) (15 years ago, 9-Feb-10, to lugnet.cad.dat.parts, FTX)
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| | Re: "Dither" colors in patterned/sticker parts
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(...) So, to expand a little on my earlier comments -- I think it would be reasonable, for now, to allow dithered colors1 in pattern/sticker parts and disallow RGB codes, with the thought that work would go forward on defining a texture mapping (...) (15 years ago, 9-Feb-10, to lugnet.cad.dat.parts, FTX)
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| | Re: "Dither" colors in patterned/sticker parts
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(...) I heartfully agree !!! Philo (15 years ago, 9-Feb-10, to lugnet.cad.dat.parts, FTX)
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