 | | steering dats?
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Anyone have a DAT file for a steering mechanism? I have put together a set of wheels that can be turned (as in steered) but because the model is not very wide, none of the parts I have are working. The linkage between the arms of the wheels is only (...) (26 years ago, 18-Aug-00, to lugnet.cad.dat.ideas)
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 | | Re: Modular space station connection system
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"Duane Hess" <DNJHESS@nospamZDNETMAIL.COM> wrote in message news:FwrLqI.2sr@lugnet.com... (...) x (...) bad (...) I totally agree! I made an interlock similar to this one, the difference being in the sides. They were 1 stud wide instead of 2, and (...) (26 years ago, 16-Jul-00, to lugnet.cad.dat.models, lugnet.cad.dat.ideas)
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 | | Re: SimCity tiles (was: Group project, anyone?)
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(...) I'm not sure you can with SC3K. I'm still working it out. If I have to do some hacking to utilize an option that was released with previous versions of the program and not this one, I'll be miffed :( Later, Mike (26 years ago, 2-Jul-00, to lugnet.cad.dat.ideas, lugnet.gaming)
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 | | SimCity tiles (was: Group project, anyone?)
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(...) I didn't know you could import customized objects into the recent versions of SimCity -- I wonder if they have a Linux version of it out yet. :) --Todd (26 years ago, 29-Jun-00, to lugnet.cad.dat.ideas, lugnet.gaming)
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 | | Group project, anyone?
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Hey, Has anyone ever created a SimCity2000 or 3000 tileset using LDraw? I know that L3Lab is perfect for this (just remove studs & lines). We could create a tilesets for each lego genre: space, town, etc. I've experimented with this, achieving mixed (...) (26 years ago, 29-Jun-00, to lugnet.cad.dat.ideas) !
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 | | Re: Modular space station connection system
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(...) Yeah... in the modules I have actually built I use that piece whenever possible. When I get a chance I'll put up a few of the modules... So far I've made a command station, one tube, a 3-way connection, and an engine. (This system works with (...) (26 years ago, 26-Jun-00, to lugnet.cad.dat.models, lugnet.cad.dat.ideas)
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 | | Re: Modular space station connection system
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(...) Yeah... in the modules I have actually built I use that piece whenever possible. When I get a chance I'll put up a few of the modules... So far I've made a command station, one tube, a 3-way connection, and an engine. (This system works with (...) (26 years ago, 26-Jun-00, to lugnet.cad.dat.models, lugnet.cad.dat.ideas)
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 | | Re: Modular space station connection system
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(...) <DAT Snipped> This is a good interface between modules (provided the module shape matches). One suggestion I would make though would be to use the "Brick 1 x 2 with Pin" <part:2458> instead of the technic pieces. My experience is that the pins (...) (26 years ago, 26-Jun-00, to lugnet.cad.dat.models, lugnet.cad.dat.ideas)
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 | | Modular space station connection system [DAT]
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Hey all, I just created a new connection system for a modular space station, LMKWYT -- Jameson Gagnepain (URL) #17714608 0 Untitled 0 Name: connector.dat 0 Author: Jameson Robert Gagnepain - Jameson@JamesonRobert.com 0 Unofficial Model 1 0 0 80 0 1 (...) (26 years ago, 25-Jun-00, to lugnet.cad.dat.models, lugnet.cad.dat.ideas)
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 | | Pneumatic Actuator [DAT]
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Here is a more rugged version of Linc's Micromotor actuated pneumatic switch, still viewable at (URL) and referenced in this thread: (URL) I tweaked and tweaked until the switch worked well. The assembly isn't much bigger than Linc's, and the full (...) (26 years ago, 5-Jun-00, to lugnet.cad.dat.ideas)
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 | | Legic
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Lego Logics... I just got this idea, and thought I'd share it with the rest of you. It should be possible to construct an AND function with pneumatics and rubberbands, thus opening up for endless (and rather slow:)) posibilities with pneumatic (...) (26 years ago, 3-Jun-00, to lugnet.cad.dat.ideas)
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 | | Re: Color chart
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(...) the colors for use in LDLite, and any other program which recognizes the 0 COLOR meta-statement. To use these definitions, you'll need to paste the code into the top of your model file. Just referencing colors.ldl like a part won't work. Steve (...) (26 years ago, 30-May-00, to lugnet.cad.dat.ideas)
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 | | Re: LDraw Color Chart [DAT]
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Since Suzanne pointed out this old thread, I thought I'd use new technology (MPD) to provide a better chart. (...) Your wish is my command. 0 FILE colchart.dat 0 Chart of LDraw Color Codes 0 Author: Steve Bliss 1 16 -380 -375 0 1 0 0 0 1 0 0 0 1 (...) (26 years ago, 30-May-00, to lugnet.cad.dat.ideas)
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 | | Re: Babylon 5 Cruisers [DAT]
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(...) Here's a method I used in my (failed?) Omega attempt. Basically, the axle is based upon a 12-long Technic axle piece surrounded by 2x2 round bricks; the rotating section's base is a set of six 2x2->2x2 brackets interlocking with four 2x6 (...) (26 years ago, 10-May-00, to lugnet.cad.dat.ideas)
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 | | Re: Help Needed: LEGO Pinball
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I'm thinking that the CyberStinger set "attack" action would be similar to the quick flip action you are looking for, but I'll have to take a look at one of them when I get home from work to be sure. It is a quick forceful swing from a small push (...) (26 years ago, 1-May-00, to lugnet.cad.dat.ideas)
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 | | Help Needed: LEGO Pinball [DAT]
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Hi Technic maniacs, I have an idea of making a LEGO Pinball game. The .DAT file below is a very coarse schetch of the principles that could be used. Of course, the table has to be much larger. I happen to have a couple of Technic parts that look (...) (26 years ago, 1-May-00, to lugnet.cad.dat.ideas)
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 | | Re: Thin structures with antennas
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(...) You could probably put something fairly heavy on top, as long as it balances pretty well and there is no stress. A crane, for example, would not work! ;-) (...) Nah, I still haven't kicked the habit of making only vehicle models, so it will (...) (26 years ago, 24-Apr-00, to lugnet.cad.dat.ideas)
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 | | Re: Thin structures with antennas
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(...) Cool! Can it hold up more than it's own weight (ie, could you put a control cabin or something like that on top)? Do you plan on incorporating this into any models? --Bram (26 years ago, 24-Apr-00, to lugnet.cad.dat.ideas)
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 | | Thin structures with antennas [DAT]
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Here's an idea I got when I constructed the roof for a túk-túk model I made recently (see Brickshelf if your curious). I'm not quite happy with the way the antennas are connected, but it's hard to come up with a better solution. Any suggestions as (...) (26 years ago, 23-Apr-00, to lugnet.cad.dat.ideas)
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 | | Re: My Mecha's Head
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(...) Thanks! Unfortunately I still have builder's block, and haven't really gotten much done... :( Jeff (26 years ago, 10-Apr-00, to lugnet.cad.dat.ideas)
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