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Subject: 
Re: How accurate need bricks and patterns to be?
Newsgroups: 
lugnet.cad
Date: 
Fri, 20 Sep 2002 02:40:27 GMT
Viewed: 
2107 times
  
In lugnet.cad, Orion Pobursky writes:

> For discussion about stickers:
> 
> I found this on the PT:
> 1. The sticker is a 0.25 LDU thin box (or whatever shape is the sticker),
> the pattern is on the top of the box.
> 2. The box is not a real box, because it has no edge lines, since it is
> unnecessary to emphasize edge of the sticker.
> 3. The color of the thin box corresponds to background color of the sticker
> pattern.
> 4. The sticker pattern is modelled by real colors, they are unmodifiable
> from outside, so there are no 16 color lines.
> 5. The name of the part file begins with 'Sticker ...', thus this implies
> the introduction of a new category.

  Here's something I've been batting around in my head, but I don't know if
it's consistent with the sensibilities of the LDraw community, nor if it is
really compatible with the existing software.

  Using your idea #1 from above, might we create a sticker element that sits a
fraction off of "true" LDU alignment?  I know that a prior concern has been the
possibility that POV-Ray's seam width might make the stickers appear to "float"
off of the surfaces of the brick, but that would seem (seam!) to assume a
default sticker position of <0,0,0>.  What if the sticker were .25 LDU thick
and had a default position of <0,0,.125>?  Would that allow the sticker element
to sit partially *within* the surface, thereby preventing or reducing the
visible seam?
  I have no idea if this would work in practice, nor do I know how the odd
Z-axis position would affect most software.  I'm really only familar with
LEdit, L3Lab, and L3P, so all other systems are outside of my experience.

Thoughts?

    Dave!



Message has 2 Replies:
  Stickered parts again (Was: How accurate...)
 
I don't know of there is any "status" of this old discussion; if any consensus ever has been reached in any point. Anyway, here's my idea. A sticker should be a separate part file. You may want to stick it in a creative or humanized* way. A shortcut (...) (24 years ago, 20-Sep-02, to lugnet.cad)
  Re: How accurate need bricks and patterns to be?
 
(...) Hi Dave, That's me who wrote the quoted statements when I started to model some stickers. Then I have made some sample pictures ((URL) L3p and Pov-Ray and I detected the same seam [:-)]problem you have mentioned. Now my stickers are .25 LDU (...) (24 years ago, 20-Sep-02, to lugnet.cad)

Message is in Reply To:
  Re: How accurate need bricks and patterns to be?
 
(...) I'll defer to Steve for final ruling but here are my thoughts: Ask yourself the following question: Does the portion I'm leaving out detract from functionality of the part? This question applies especially to the "fins" that you show concern (...) (24 years ago, 20-Sep-02, to lugnet.cad)

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