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Subject: 
Re: How accurate need bricks and patterns to be?
Newsgroups: 
lugnet.cad
Date: 
Fri, 20 Sep 2002 02:40:27 GMT
Viewed: 
868 times
  
In lugnet.cad, Orion Pobursky writes:

For discussion about stickers:

I found this on the PT:
1. The sticker is a 0.25 LDU thin box (or whatever shape is the sticker),
the pattern is on the top of the box.
2. The box is not a real box, because it has no edge lines, since it is
unnecessary to emphasize edge of the sticker.
3. The color of the thin box corresponds to background color of the sticker
pattern.
4. The sticker pattern is modelled by real colors, they are unmodifiable
from outside, so there are no 16 color lines.
5. The name of the part file begins with 'Sticker ...', thus this implies
the introduction of a new category.

  Here's something I've been batting around in my head, but I don't know if
it's consistent with the sensibilities of the LDraw community, nor if it is
really compatible with the existing software.

  Using your idea #1 from above, might we create a sticker element that sits a
fraction off of "true" LDU alignment?  I know that a prior concern has been the
possibility that POV-Ray's seam width might make the stickers appear to "float"
off of the surfaces of the brick, but that would seem (seam!) to assume a
default sticker position of <0,0,0>.  What if the sticker were .25 LDU thick
and had a default position of <0,0,.125>?  Would that allow the sticker element
to sit partially *within* the surface, thereby preventing or reducing the
visible seam?
  I have no idea if this would work in practice, nor do I know how the odd
Z-axis position would affect most software.  I'm really only familar with
LEdit, L3Lab, and L3P, so all other systems are outside of my experience.

Thoughts?

    Dave!



Message has 2 Replies:
  Stickered parts again (Was: How accurate...)
 
I don't know of there is any "status" of this old discussion; if any consensus ever has been reached in any point. Anyway, here's my idea. A sticker should be a separate part file. You may want to stick it in a creative or humanized* way. A shortcut (...) (22 years ago, 20-Sep-02, to lugnet.cad)
  Re: How accurate need bricks and patterns to be?
 
(...) Hi Dave, That's me who wrote the quoted statements when I started to model some stickers. Then I have made some sample pictures ((URL) L3p and Pov-Ray and I detected the same seam [:-)]problem you have mentioned. Now my stickers are .25 LDU (...) (22 years ago, 20-Sep-02, to lugnet.cad)

Message is in Reply To:
  Re: How accurate need bricks and patterns to be?
 
(...) I'll defer to Steve for final ruling but here are my thoughts: Ask yourself the following question: Does the portion I'm leaving out detract from functionality of the part? This question applies especially to the "fins" that you show concern (...) (22 years ago, 20-Sep-02, to lugnet.cad)

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