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Subject: 
Re: Datsville is filling up!
Newsgroups: 
lugnet.cad
Date: 
Fri, 22 Oct 1999 20:09:36 GMT
Viewed: 
1439 times
  
John VanZwieten <john_vanzwieten@msn.com> wrote:
Try Camera 0,-950,0  Lookat 2700, -4, 2500   and
Camera 0,-950,0  Lookat 2700, -4, -2500

Once you download the townpov.zip file, unzip it into any directory, launch
POV-Ray, then open town.pov.  Set the image size to 600X800, then go to the
bottom of the file.  The last lines define the camera and look-at coordinates
(well, there are also some comment lines at the very bottom).
Change these coordinates to one of the coordinate sets I gave you, then Start
Rendering.

Ok, I did this and got a cool pic, but I want to make sure this is
what you need.  Here's the whole camera section after I made the
changes I _think_ you wanted made:

// Camera (Latitude,Longitude,Radius = 30,45,0)
camera {
#declare PCT = 0; // Percentage further away
#declare STEREO = 0; // Normal view
//#declare STEREO =  degrees(atan2(1,12))/2; // Left view
//#declare STEREO = -degrees(atan2(1,12))/2; // Right view
location vaxis_rotate(<-0,-950,0> +
PCT/100.0*<4660.32,-3805.13,-4660.32>,

<-1.77331e+07,-4.34372e+07,1.77331e+07>,STEREO)
sky      -y
right    -4/3*x
look_at  <-2700,-4,2500>
angle    67.3801
//orthographic

If that's what you really want, I'll go ahead and crank the quality
up and start rendering.

--
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Message has 1 Reply:
  Re: Datsville is filling up!
 
(...) Go for it! -John Van (25 years ago, 22-Oct-99, to lugnet.cad)

Message is in Reply To:
  Re: Datsville is filling up!
 
(...) Your help would be great! Sorry about not getting back, but I've had a couple of those weeks. Once you download the townpov.zip file, unzip it into any directory, launch POV-Ray, then open town.pov. Set the image size to 600X800, then go to (...) (25 years ago, 22-Oct-99, to lugnet.cad)

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