 | | Re: "Studless" hinges?
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(...) LDraw Design Pad (LDDP (URL) does that very well. Open the part file, click on the line with reference to the stud primitive, then use Tools > Inline part or Ctrl-i, or toolbar inline icon. Save, done. Philo (19 years ago, 25-Jan-08, to lugnet.cad)
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 | | Re: "Studless" hinges?
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Now I have a new problem... I have a number of models that have exposed 4073.dat (Plate 1x1 Round). And again I'm rendering the models as studless. The 1x1's are also constructed with the base of the piece being a stud. If someone could give me (...) (19 years ago, 25-Jan-08, to lugnet.cad)
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 | | SR 3D Builder - Version 0.2.2.11 released
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Hi again, a new version of my application is available at (URL) a look to release history to see what's changed check it and enjoy Sergio (19 years ago, 24-Jan-08, to lugnet.cad)
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 | | New license for the LDraw All-In-One installer
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Hi folks, weve been granted all the permissions for the new All-In-One-Installer weve sought and based on these permissions a new license scheme for the installer has been chosen. The text for the new installer dialogs can be found at: (...) (19 years ago, 24-Jan-08, to lugnet.cad, lugnet.announce, lugnet.cad.dev.org.ldraw)
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 | | "Studless" 4592 (was: "Studless" hinges?)
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(...) I'll post a version in just a minute. Steve (19 years ago, 22-Jan-08, to lugnet.cad, lugnet.cad.dat.parts)
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 | | "Studless" hinges?
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I'm referring to part 4592.dat (Hinge Control Stick Base). When I render (POV-Ray 3.6) images with this part with the studs setting set to 0, only the top portion of the part is showing. When I looked at the part in MLCad I can see that it uses a (...) (19 years ago, 22-Jan-08, to lugnet.cad)
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 | | Re: LDraw NXT parts kit overhaul
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(...) Thanks, Philo! I really appreciate the hard work you (and others) have put into these parts. Your website makes it easy to add the NXT parts into MLCAD. (...) I'm glad to see that you've also addressed the "stone" colors issue on the website (...) (19 years ago, 18-Jan-08, to lugnet.cad, lugnet.robotics.nxt, FTX)
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 | | Re: LDraw NXT parts kit overhaul
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(...) This is great! Thanks much Philo! Now, if only someone can convince Kevin to make LSYNTH work with the wider cables of NXT. (19 years ago, 18-Jan-08, to lugnet.cad, lugnet.robotics.nxt, FTX)
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 | | LDraw NXT parts kit overhaul
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After several weeks of patient work, I am finally finished with a major redesign of all NXT parts. All these parts were submitted to (URL) LDraw Parts Tracker> but for your convenience I have updated the (URL) kit> available on my website. Using (...) (19 years ago, 18-Jan-08, to lugnet.announce, lugnet.cad, lugnet.robotics.nxt, FTX) !!
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 | | Tutorial LDraw to LDD conversion updated
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hi folks, I started updating the LDraw-LDD tutorial at: (URL) free to comment or edit directly. Please note that this covers only the LDraw import into LDD. I'll add the LDD->LDraw in the following days. I'll move it over to the main site once it is (...) (19 years ago, 16-Jan-08, to lugnet.cad, lugnet.cad.ldd, lugnet.cad.dev.org.ldraw)
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 | | Re: SR 3D Builder Version 0.2.2.9 Available
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(...) There's actually a very simple workaround for this, that could be enabled on hardware that doesn't support SM2. Make sure back faces are culled (not drawn), and draw all polygons twice: once the normal way, and a second time with the vertices (...) (19 years ago, 15-Jan-08, to lugnet.cad)
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 | | Re: SR 3D Builder Version 0.2.2.9 Available
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(...) You can also use OpenGL in VB.NET. There are many tutorials on the web like (URL) is in german language) (...) Which Version 2.0 DOT.NET ? Pixel Shader? I tried your prog on a graphic card with pixel shader 2 capability by your prog says (...) (19 years ago, 15-Jan-08, to lugnet.cad)
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 | | Help preparing L(EGO)Draw parts
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hi folks, we still have a bunch of L(EGO)Draw parts to get PT-ready: (URL) help cleaning up. in addition I'm looking for 'Brick 2 x 2 with Ball Socket and Axlehole' (57910) (URL) in in the LDD library but not LDraw. w. (19 years ago, 15-Jan-08, to lugnet.cad, lugnet.cad.dat.parts)
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 | | Re: SR 3D Builder Version 0.2.2.9 Available
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Hi as someone told, I'm using Microsoft DirectX 9 program interface in my program. I cannot use OpenGL becouse my known of C++ are not good and, belive it or not, I'm using VisualBasic.NET for developing. The problem is that I've to write a custom (...) (19 years ago, 14-Jan-08, to lugnet.cad)
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 | | Re: SR 3D Builder Version 0.2.2.9 Available
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(...) Sergio, I understand very well that for now you focus on the core of your program... but when you are something working it would be nice to have your program work on lower end hardware ;o) Philo (19 years ago, 12-Jan-08, to lugnet.cad)
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 | | Re: SR 3D Builder Version 0.2.2.9 Available
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(...) I also failed at the point of the graphic card. I have Radeon 9250. This could be a good program, but it requires very high hardware components. cu mikeheide (19 years ago, 12-Jan-08, to lugnet.cad)
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 | | Re: SR 3D Builder Version 0.2.2.9 Available
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(...) On the homepage of this project ((URL) the requirements are written: Hardware * A graphic accelerator with T&L and Vertex Shader 2.0 capabilities * 256 MB Ram (for huge models like the ones in the photos 1GB is highly recommended) (19 years ago, 10-Jan-08, to lugnet.cad)
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 | | Re: SR 3D Builder Version 0.2.2.9 Available
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(...) Thanks... I'll try again when I update my computer ;o) Philo (19 years ago, 10-Jan-08, to lugnet.cad)
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 | | Re: SR 3D Builder Version 0.2.2.9 Available
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(...) Sorry, I made an error. The Radeon 9600 does support DirectX9 (I confused it with the 9200). But the board does only support shader model 2.0. So the failure might be the result of the dev using an higher version shader model. (19 years ago, 9-Jan-08, to lugnet.cad)
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 | | Re: SR 3D Builder Version 0.2.2.9 Available
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(...) De developer is probably using the DirectX 9 interface, GeForce2 and Radeon 9600 don't support hardware DirectX 9. LDView etc uses OpenGL, which is less picky because it's backwards compatible as long you don't use any fancy effects. (19 years ago, 9-Jan-08, to lugnet.cad)
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