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Subject: 
Re: SR 3D Builder Version 0.2.2.9 Available
Newsgroups: 
lugnet.cad
Date: 
Tue, 15 Jan 2008 21:43:10 GMT
Viewed: 
7560 times
  
In lugnet.cad, Sergio Reano wrote:
> Hi
> 
> as someone told, I'm using Microsoft DirectX 9 program interface in my program.
> 
> I cannot use OpenGL becouse my known of C++ are not good and, belive it or not,
> I'm using VisualBasic.NET for developing.

You can also use OpenGL in VB.NET. There are many tutorials on the web like
http://www.activevb.de/tutorials/opengl/tut_ogltutintro/tut_ogltutintro.html(sorry
this is in german language)


> 
> The problem is that I've to write a custom shader to light backface, thing that
> is natural in OpenGL, and to do that I used some low level call to vertex shader
> that are supported only from version 2.0 to go.

Which Version 2.0 DOT.NET ? Pixel Shader?
I tried your prog on a graphic card with pixel shader 2 capability by your prog
says "upgrade your graphic card".
I tried your prog on an old (no pixel shader2) graphic card and I got the prog
running. I could not open any model, but there where no complains of your prog.
So at this point I am confused.

> 
> if anyone of u, using my program have known of programming vertex shader and is
> able to write a new version of it compatible with an earlyer version or let it
> work faster, he/she is welcome.
> the source of the vertex shader i'm using in file BFL3.TXT
> 
> notice that changing the contents of the file may let program crash or generate
> unpredictable results
> 
> Anyway, I don't believe that my appl requirements are so high: about any graphic
> card released in the last 4-5 years should work good enough, at least for
> loading simple models
> 
> byes
> 
> Sergio

As I am also using VB6 and VB.NET please ask, if you need help.

cu
mikeheide



Message is in Reply To:
  Re: SR 3D Builder Version 0.2.2.9 Available
 
Hi as someone told, I'm using Microsoft DirectX 9 program interface in my program. I cannot use OpenGL becouse my known of C++ are not good and, belive it or not, I'm using VisualBasic.NET for developing. The problem is that I've to write a custom (...) (19 years ago, 14-Jan-08, to lugnet.cad)

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