Subject:
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Re: Seemingly insane poly counts in official games - how?
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Newsgroups:
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lugnet.cad
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Date:
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Wed, 22 Jun 2005 05:32:28 GMT
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Viewed:
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1521 times
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For the most part youre right, and thats something I had not realized.
However, there are a few instances that Ive seen in Lego Island, Island 2,
where an ingame model actually has studs.
Lately of course, there is the new SW game:
So I suppose thats the game Id be focusing on.
-Stefan-
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Message has 1 Reply: ![](/news/x.gif) | | Re: Seemingly insane poly counts in official games - how?
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| (...) I'm guessing it is because each in game object is a single instanced mesh that has been severely optimised rather than a collection of individual part and subpart meshes that are all being drawn regardless of whether they are visible or not (...) (19 years ago, 22-Jun-05, to lugnet.cad, FTX)
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Message is in Reply To:
17 Messages in This Thread: ![Seemingly insane poly counts in official games - how? -Stefan Garcia (22-Jun-05 to lugnet.cad, lugnet.games)](/news/x.gif) ![](/news/246.gif) ![Re: Seemingly insane poly counts in official games - how? -Allister McLaren (22-Jun-05 to lugnet.cad)](/news/x.gif) ![](/news/46.gif) ![You are here](/news/here.gif) ![](/news/46.gif) ![Re: Seemingly insane poly counts in official games - how? -Tim McSweeney (22-Jun-05 to lugnet.cad)](/news/x.gif) ![](/news/246.gif) ![Re: Seemingly insane poly counts in official games - how? -Stefan Garcia (22-Jun-05 to lugnet.cad)](/news/x.gif) ![](/news/246.gif) ![Re: Seemingly insane poly counts in official games - how? -Samarth Moray (22-Jun-05 to lugnet.cad)](/news/x.gif) ![](/news/46.gif) ![Re: Seemingly insane poly counts in official games - how? -Stefan Garcia (22-Jun-05 to lugnet.cad)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: Seemingly insane poly counts in official games - how? -Tim McSweeney (22-Jun-05 to lugnet.cad)](/news/x.gif) ![](/news/46.gif) ![Re: Seemingly insane poly counts in official games - how? -Stefan Garcia (22-Jun-05 to lugnet.cad)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: Seemingly insane poly counts in official games - how? -Steve Bliss (22-Jun-05 to lugnet.cad)](/news/x.gif) ![](/news/46.gif) ![Re: Seemingly insane poly counts in official games - how? -Tim McSweeney (22-Jun-05 to lugnet.cad)](/news/x.gif) ![](/news/246.gif) ![Re: Seemingly insane poly counts in official games - how? -Stefan Garcia (22-Jun-05 to lugnet.cad)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: Seemingly insane poly counts in official games - how? -Michael Horvath (7-Jul-05 to lugnet.cad)](/news/x.gif)
![](/news/x.gif) ![](/news/68.gif) ![Re: Seemingly insane poly counts in official games - how? -Timothy Gould (22-Jun-05 to lugnet.cad)](/news/x.gif) ![](/news/46.gif) ![Re: Seemingly insane poly counts in official games - how? -Stefan Garcia (22-Jun-05 to lugnet.cad)](/news/x.gif) ![](/news/46.gif) ![Re: Seemingly insane poly counts in official games - how? -Timothy Gould (22-Jun-05 to lugnet.cad)](/news/x.gif) ![](/news/46.gif) ![Re: Seemingly insane poly counts in official games - how? -Timothy Gould (22-Jun-05 to lugnet.cad)](/news/x.gif)
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